20 ::ll::TypedStorage<1, 1, bool> mHasWantedPosition;
21 ::ll::TypedStorage<1, 1, bool> mHasWantedRotation;
22 ::ll::TypedStorage<4, 4, float> mYMax;
23 ::ll::TypedStorage<4, 4, float> mXMax;
24 ::ll::TypedStorage<4, 12, ::Vec3> mWantedPosition;
25 ::ll::TypedStorage<4, 12, ::Vec3> mWantedRotation;
26 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::LookControl>> mLookControl;
32 MCAPI
void initialize(
::Mob& owner);
34 MCAPI
void setInternalType(::std::unique_ptr<::LookControl> type);
36 MCAPI
void setLookAtPosition(
::Actor const* target,
float yMax,
float xMax);