LeviLamina
Loading...
Searching...
No Matches
EyeblossomBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/FlowerBlock.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
12class BlockSource;
13class Experiments;
14class Random;
15namespace BlockEvents { class BlockQueuedTickEvent; }
16namespace BlockEvents { class BlockRandomTickEvent; }
17// clang-format on
18
19class EyeblossomBlock : public ::FlowerBlock {
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 virtual void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const /*override*/;
24
25 virtual void _addHardCodedBlockComponents(::Experiments const& experiments) /*override*/;
26
27 virtual void entityInside(::BlockSource& region, ::BlockPos const&, ::Actor& entity) const /*override*/;
28
29 virtual ~EyeblossomBlock() /*override*/ = default;
30 // NOLINTEND
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCAPI void
36 _updateEyeblossomState(::BlockSource& region, ::BlockPos const& pos, ::Random& random, bool isMainBlock) const;
37
38 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44 MCAPI void $tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
45
46 MCAPI void $_addHardCodedBlockComponents(::Experiments const& experiments);
47
48 MCAPI void $entityInside(::BlockSource& region, ::BlockPos const&, ::Actor& entity) const;
49
50
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCNAPI static void** $vftable();
57 // NOLINTEND
58};
Definition Actor.h:105
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Experiments.h:14
Definition EyeblossomBlock.h:19
static MCAPI void ** $vftable()
Definition Random.h:10