LeviLamina
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MobSetPreviousRotSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
12// clang-format on
13
14namespace MobSetPreviousRotSystem {
15// functions
16// NOLINTBEGIN
17MCAPI void _setPreviousRotation(
18 ::StrictEntityContext& actorHeadRotation,
19 ::ActorHeadRotationComponent& actorRotation,
20 ::ActorRotationComponent& mobBodyRotation,
21 ::MobBodyRotationComponent&
22);
23
24MCAPI ::TickingSystemWithInfo createSystem();
25// NOLINTEND
26
27} // namespace MobSetPreviousRotSystem
Definition StrictEntityContext.h:14
Definition ActorHeadRotationComponent.h:5
Definition ActorRotationComponent.h:8
Definition MobBodyRotationComponent.h:5
Definition TickingSystemWithInfo.h:13