LeviLamina
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MobSetPreviousRotSystem Class Reference

Static Public Member Functions

static MCAPI void _setPreviousRotation (::StrictEntityContext &, ::ActorHeadRotationComponent &actorHeadRotation, ::ActorRotationComponent &actorRotation, ::MobBodyRotationComponent &mobBodyRotation)
static MCAPI ::TickingSystemWithInfo createSystem ()
static MCAPI void tick (::ViewT< ::StrictEntityContext, ::Include<::InterpolateMovementNeededComponent, ::MobFlagComponent >, ::ActorHeadRotationComponent, ::ActorRotationComponent, ::MobBodyRotationComponent > mobView)

The documentation for this class was generated from the following file: