LeviLamina
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Public Types | |
enum class | State : int { Unknown = 0 , New = 1 , Exist = 2 , DidExist = 3 } |
Public Attributes | |
::ll::TypedStorage< 1, 1, bool > | isAutonomous |
::ll::TypedStorage< 4, 4, ::ServerPlayer::NearbyActor::State > | state |
::ll::TypedStorage< 8, 8, ::Actor * > | tempActor |