LeviLamina
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IGameModeTimer Struct Reference
abstract
Public Member Functions
virtual double
getDestroyProgressSeconds
() const =0
virtual::std::chrono::steady_clock::time_point
getCurrentDestroyDelayTime
() const =0
virtual void
tick
()=0
The documentation for this struct was generated from the following file:
src/mc/world/gamemode/
IGameModeTimer.h
IGameModeTimer
Generated on Wed Jul 23 2025 08:35:34 for LeviLamina by
1.12.0