34 virtual ::cg::ImageBuffer*
38 virtual ::cg::ImageBuffer*
39 getCachedImageOrLoadSync(
::ResourceLocation const& resourceLocation,
bool const forceReload) ;
42 virtual ::cg::ImageBuffer* getCachedImage(
::ResourceLocation const& resourceLocation)
const ;
45 virtual void setTextureMetadata(
51 virtual ::BedrockTextureData
const* getBedrockTextureData(
::ResourceLocation const& resourceLocation)
const
55 virtual bool isLoaded(
58 ::cg::TextureSetLayerType
const textureType
62 virtual ::cg::ImageBuffer
const& getMissingImageBuffer()
const ;
77 MCNAPI ::cg::ImageBuffer*
80 MCNAPI ::cg::ImageBuffer*
95 ::cg::TextureSetLayerType
const textureType
Definition AbstractTextureAccessor.h:16
Definition TextureAccessor.h:17
MCAPI::cg::ImageBuffer * $insertImageIntoCache(::ResourceLocation const &resourceLocation, ::cg::ImageBuffer &&imageBuffer)
static MCAPI void ** $vftable()
MCAPI::BedrockTextureData const * $getBedrockTextureData(::ResourceLocation const &resourceLocation) const
MCAPI::cg::ImageBuffer * $getCachedImage(::ResourceLocation const &resourceLocation) const
MCAPI::cg::ImageBuffer const & $getMissingImageBuffer() const
MCAPI bool $isLoaded(::ResourceLocation const &resourceLocation, bool ignoreCreation, ::cg::TextureSetLayerType const textureType) const
MCAPI::cg::ImageBuffer * $getCachedImageOrLoadSync(::ResourceLocation const &resourceLocation, bool const forceReload)
MCAPI void $setTextureMetadata(::ResourceLocation const &resourceLocation, ::mce::TextureDescription const &textureDescription)
Definition BedrockTextureData.h:5
Definition TextureDescription.h:10