3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/biome/biome_color_sampling/Pattern.h"
7#include "mc/world/level/block/TintMethod.h"
13namespace BiomeColorSampling {
class MapPolicy; }
16namespace BiomeColorSampling {
27MCAPI ::BiomeColorSampling::MapPolicy
const& getMapPolicy(::TintMethod tint);
31MCAPI ::std::vector<::BlockPos>
const& getPattern(::BiomeColorSampling::Pattern pattern);