LeviLamina
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TrustComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
8class CompoundTag;
10struct ActorUniqueID;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<8, 64, ::std::unordered_set<::ActorUniqueID>> mTrustedPlayerIDs;
18 // NOLINTEND
19
20public:
21 // member functions
22 // NOLINTBEGIN
23 MCAPI void addAdditionalSaveData(::CompoundTag& tag) const;
24
25 MCAPI void readAdditionalSaveData(::Actor& tag, ::CompoundTag const&, ::DataLoadHelper&);
26 // NOLINTEND
27};
Definition Actor.h:104
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition TrustComponent.h:13
Definition ActorUniqueID.h:5