LeviLamina
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TrustComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/legacy/ActorUniqueID.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
CompoundTag
;
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class
DataLoadHelper
;
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struct
ActorUniqueID
;
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// clang-format on
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struct
TrustComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 64, ::std::unordered_set<::ActorUniqueID>> mTrustedPlayerIDs;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
void
addAdditionalSaveData(
::CompoundTag
& tag)
const
;
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MCAPI
void
readAdditionalSaveData(
::Actor
&,
::CompoundTag
const
& tag,
::DataLoadHelper
&);
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// NOLINTEND
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};
Actor
Definition
Actor.h:102
CompoundTag
Definition
CompoundTag.h:13
DataLoadHelper
Definition
DataLoadHelper.h:20
ActorUniqueID
Definition
ActorUniqueID.h:5
TrustComponent
Definition
TrustComponent.h:16
src-server
mc
entity
components
TrustComponent.h
Generated on Wed Nov 5 2025 13:12:39 for LeviLamina by
1.12.0