LeviLamina
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TrustComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/legacy/ActorUniqueID.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class CompoundTag;
12class DataLoadHelper;
13struct ActorUniqueID;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 64, ::std::unordered_set<::ActorUniqueID>> mTrustedPlayerIDs;
21 // NOLINTEND
22
23public:
24 // member functions
25 // NOLINTBEGIN
26 MCNAPI void addAdditionalSaveData(::CompoundTag& tag) const;
27
29 // NOLINTEND
30};
Definition Actor.h:103
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition TrustComponent.h:16
MCAPI void readAdditionalSaveData(::Actor &, ::CompoundTag const &tag, ::DataLoadHelper &)
MCAPI void addAdditionalSaveData(::CompoundTag &tag) const
Definition ActorUniqueID.h:5