LeviLamina
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PlayerDeathManagerProxy Class Reference
+ Inheritance diagram for PlayerDeathManagerProxy:

Public Member Functions

virtual::Actor * fetchActor (::ActorUniqueID actorUniqueID) const
 
virtual bool shouldShowDeathMessages () const
 
virtual void onWorldOwnerHasDied ()
 
MCAPI::Actor * $fetchActor (::ActorUniqueID actorUniqueID) const
 
MCAPI bool $shouldShowDeathMessages () const
 
MCAPI void $onWorldOwnerHasDied ()
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::ServerLevel > > mServerLevel
 

Member Function Documentation

◆ fetchActor()

virtual::Actor * PlayerDeathManagerProxy::fetchActor ( ::ActorUniqueID actorUniqueID) const
virtual

◆ shouldShowDeathMessages()

virtual bool PlayerDeathManagerProxy::shouldShowDeathMessages ( ) const
virtual

◆ onWorldOwnerHasDied()

virtual void PlayerDeathManagerProxy::onWorldOwnerHasDied ( )
virtual

◆ $vftable()

static MCAPI void ** PlayerDeathManagerProxy::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: