LeviLamina
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PlayerDeathManagerProxy Class Reference
+ Inheritance diagram for PlayerDeathManagerProxy:

Public Member Functions

PlayerDeathManagerProxyoperator= (PlayerDeathManagerProxy const &)
 
 PlayerDeathManagerProxy (PlayerDeathManagerProxy const &)
 
virtual::Actor * fetchActor (::ActorUniqueID actorUniqueID) const
 
virtual bool shouldShowDeathMessages () const
 
virtual void onWorldOwnerHasDied ()
 
MCAPI::Actor * $fetchActor (::ActorUniqueID actorUniqueID) const
 
MCAPI bool $shouldShowDeathMessages () const
 
MCAPI void $onWorldOwnerHasDied ()
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 8, 24 > mUnka315bc
 

Member Function Documentation

◆ fetchActor()

virtual::Actor * PlayerDeathManagerProxy::fetchActor ( ::ActorUniqueID actorUniqueID) const
virtual

◆ shouldShowDeathMessages()

virtual bool PlayerDeathManagerProxy::shouldShowDeathMessages ( ) const
virtual

◆ onWorldOwnerHasDied()

virtual void PlayerDeathManagerProxy::onWorldOwnerHasDied ( )
virtual

The documentation for this class was generated from the following file: