27 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mOwnerID;
28 ::ll::TypedStorage<4, 4, ::ActorType> mOwnerEntityType;
46 virtual void reloadHardcodedClient(::ActorInitializationMethod method) ;
49 virtual void normalTick() ;
52 virtual float getShadowRadius()
const ;
55 virtual ::ActorUniqueID getSourceUniqueID()
const ;
58 virtual ::ActorType getOwnerEntityType() ;
61 virtual void teleportTo(
63 bool shouldStopRiding,
70 virtual bool _hurt(
::ActorDamageSource const& source,
float damage,
bool knock,
bool ignite) ;
73 virtual void addAdditionalSaveData(
::CompoundTag& entityTag)
const ;
91 MCAPI
void postNormalTick();
107 MCAPI
void $initializeComponents(::ActorInitializationMethod method,
::VariantParameterList const& params);
111 MCAPI
void $reloadHardcodedClient(::ActorInitializationMethod method);
113 MCAPI
void $normalTick();
115 MCFOLD
float $getShadowRadius()
const;
117 MCAPI ::ActorUniqueID $getSourceUniqueID()
const;
119 MCAPI ::ActorType $getOwnerEntityType();
122 $teleportTo(
::Vec3 const& pos,
bool shouldStopRiding,
int cause,
int sourceEntityType,
bool keepVelocity);
124 MCAPI
bool $_hurt(
::ActorDamageSource const& source,
float damage,
bool knock,
bool ignite);
126 MCFOLD
void $addAdditionalSaveData(
::CompoundTag& entityTag)
const;
Definition EntityContext.h:16