static MCAPI void _doSlimePreNormalTickSystem(::StrictEntityContext &context, ::ActorOwnerComponent &actorOwnerComponent, ::Optional<::OnGroundFlagComponent const > onGround, ::EntityModifier<::SlimeWasOnGroundPreNormalTickComponent > mod)
static MCAPI void _tickSlimePreNormalTickSystem(::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::SlimeFlagComponent >, ::ActorOwnerComponent, ::Optional<::OnGroundFlagComponent const > > view, ::EntityModifier<::SlimeWasOnGroundPreNormalTickComponent > mod)
Definition StrictEntityContext.h:8