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ScreenSpecificOptionsFacet & | operator= (ScreenSpecificOptionsFacet const &) |
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| ScreenSpecificOptionsFacet (ScreenSpecificOptionsFacet const &) |
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virtual bool | update () |
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MCAPI | ScreenSpecificOptionsFacet (::IOptions &options) |
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MCAPI bool | getDevOreUIGameplayUI () const |
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MCAPI bool | getDevPlayScreenHideLanWorlds () const |
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MCAPI::OreUI::PlayScreenWorldLayoutMode | getPlayScreenWorldLayoutMode () const |
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MCAPI void | setDevOreUIGameplayUI (bool value) |
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MCAPI void | setDevPlayScreenHideLanWorlds (bool value) |
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MCAPI void | setPlayScreenWorldLayoutMode (::OreUI::PlayScreenWorldLayoutMode layoutMode) |
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MCAPI void * | $ctor (::IOptions &options) |
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MCFOLD bool | $update () |
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static MCAPI ::std::add_lvalue_reference_t< char const[]> | NAME () |
| static MCAPI void ** | $vftable () |
◆ $vftable()
| MCAPI void ** OreUI::ScreenSpecificOptionsFacet::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: