◆ _applyCombatBuffsToMob()
MCAPI void CombatRegenerationComponent::_applyCombatBuffsToMob |
( |
::Actor & | owner, |
|
|
::Actor & | mob ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _getDefinition()
MCAPI::CombatRegenerationDefinition const * CombatRegenerationComponent::_getDefinition |
( |
::Actor & | actor | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _trySendPlayerGeneratedByAxolotlTelemetryEvent()
MCAPI void CombatRegenerationComponent::_trySendPlayerGeneratedByAxolotlTelemetryEvent |
( |
::Player const & | player | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ tick()
MCAPI void CombatRegenerationComponent::tick |
( |
::Actor & | owner | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: