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LeviLamina
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This is the complete list of members for DeviceButtonMapper, including all inherited members.
| $changeControllerId(int oldId, int newId) (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| $clearInputDeviceQueue() (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| $clearInputDeviceQueueForFrame() (defined in InputDeviceMapper) | InputDeviceMapper | |
| $clearMapping(int controllerId) (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| $dtor() (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| $getBindingMode(int controllerId) (defined in InputDeviceMapper) | InputDeviceMapper | |
| $getCursorPos(float &xCursor, float &yCursor) const (defined in InputDeviceMapper) | InputDeviceMapper | |
| $getInputMode() const (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| $render(::InputRenderContext &context) const (defined in InputDeviceMapper) | InputDeviceMapper | |
| $setBindingMode(::InputBindingMode mode, int controllerId) (defined in InputDeviceMapper) | InputDeviceMapper | |
| $setMapping(::InputEventQueue &, ::BindingFactory const &, ::InputMapping const &inputMapping, int controllerId) (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| $setWindowSize(int width, int height) (defined in InputDeviceMapper) | InputDeviceMapper | |
| $tick(::InputEventQueue &eventQueue, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > const &) (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| $vftable() | DeviceButtonMapper | static |
| changeControllerId(int oldId, int newId) (defined in DeviceButtonMapper) | DeviceButtonMapper | virtual |
| clearInputDeviceQueue() (defined in DeviceButtonMapper) | DeviceButtonMapper | virtual |
| clearInputDeviceQueueForFrame() (defined in InputDeviceMapper) | InputDeviceMapper | virtual |
| clearMapping(int controllerId) (defined in DeviceButtonMapper) | DeviceButtonMapper | virtual |
| DeviceButtonId typedef (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| DeviceButtonToButtonIdMap typedef (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| getBindingMode(int controllerId) (defined in InputDeviceMapper) | InputDeviceMapper | |
| getCursorPos(float &xCursor, float &yCursor) const (defined in InputDeviceMapper) | InputDeviceMapper | virtual |
| getInputMode() const (defined in DeviceButtonMapper) | DeviceButtonMapper | virtual |
| handleButtonEvent(::InputEventQueue &eventQueue, ::DeviceButtonEvent const &buttonEvent) (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| mBindingMode (defined in InputDeviceMapper) | InputDeviceMapper | |
| mDeviceButtonToButtonIdMap (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| mPrimaryGameControllerId (defined in DeviceButtonMapper) | DeviceButtonMapper | |
| mScreenHeight (defined in InputDeviceMapper) | InputDeviceMapper | |
| mScreenWidth (defined in InputDeviceMapper) | InputDeviceMapper | |
| render(::InputRenderContext &context) const (defined in InputDeviceMapper) | InputDeviceMapper | virtual |
| setBindingMode(::InputBindingMode mode, int controllerId) (defined in InputDeviceMapper) | InputDeviceMapper | virtual |
| setMapping(::InputEventQueue &, ::BindingFactory const &, ::InputMapping const &inputMapping, int controllerId) (defined in DeviceButtonMapper) | DeviceButtonMapper | virtual |
| setWindowSize(int width, int height) (defined in InputDeviceMapper) | InputDeviceMapper | virtual |
| tick(::InputEventQueue &eventQueue, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > const &) (defined in DeviceButtonMapper) | DeviceButtonMapper | virtual |
| ~DeviceButtonMapper() (defined in DeviceButtonMapper) | DeviceButtonMapper | virtual |
| ~InputDeviceMapper()=0 (defined in InputDeviceMapper) | InputDeviceMapper | pure virtual |