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virtual void | setMapping (::InputEventQueue &, ::BindingFactory const &, ::InputMapping const &, int)=0 |
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virtual void | clearMapping (int)=0 |
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virtual void | clearInputDeviceQueue () |
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virtual void | clearInputDeviceQueueForFrame () |
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virtual bool | tick (::InputEventQueue &, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > const &)=0 |
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virtual::InputMode | getInputMode () const =0 |
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virtual void | getCursorPos (float &xCursor, float &yCursor) const |
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virtual void | render (::InputRenderContext &context) const |
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virtual void | setWindowSize (int width, int height) |
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virtual void | setBindingMode (::InputBindingMode mode, int controllerId) |
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virtual::InputBindingMode | getBindingMode (int controllerId) |
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virtual void | changeControllerId (int oldId, int newId) |
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MCFOLD void | $clearInputDeviceQueue () |
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MCFOLD void | $clearInputDeviceQueueForFrame () |
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MCAPI void | $getCursorPos (float &xCursor, float &yCursor) const |
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MCFOLD void | $render (::InputRenderContext &context) const |
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MCAPI void | $setWindowSize (int width, int height) |
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MCAPI void | $setBindingMode (::InputBindingMode mode, int controllerId) |
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MCAPI::InputBindingMode | $getBindingMode (int controllerId) |
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MCFOLD void | $changeControllerId (int oldId, int newId) |
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::ll::TypedStorage< 4, 4, int > | mScreenWidth |
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::ll::TypedStorage< 4, 4, int > | mScreenHeight |
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::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::InputBindingMode > > | mBindingMode |
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◆ $vftable()
| static MCAPI void ** InputDeviceMapper::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: