LeviLamina
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ColoredTorchBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/ColoredTorchColor.h"
7#include "mc/world/level/block/TorchBlock.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class BaseGameVersion;
13class Block;
14class BlockPos;
15class Vec3;
17// clang-format on
18
19class ColoredTorchBlock : public ::TorchBlock {
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<1, 1, ::ColoredTorchColor> mBaseColor;
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
28 ColoredTorchBlock();
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 virtual void animateTickBedrockLegacy(::BlockAnimateTickData const& tickData) const /*override*/;
34
35 virtual ::Block const&
36 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
37 /*override*/;
38
39 virtual bool canBeUsedInCommands(::BaseGameVersion const& baseGameVersion) const /*override*/;
40 // NOLINTEND
41
42public:
43 // member functions
44 // NOLINTBEGIN
45 MCAPI ColoredTorchBlock(::std::string const& nameId, int id, ::ColoredTorchColor baseColor);
46 // NOLINTEND
47
48public:
49 // constructor thunks
50 // NOLINTBEGIN
51 MCAPI void* $ctor(::std::string const& nameId, int id, ::ColoredTorchColor baseColor);
52 // NOLINTEND
53
54public:
55 // virtual function thunks
56 // NOLINTBEGIN
57 MCAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const& tickData) const;
58
59 MCAPI ::Block const& $getPlacementBlock(
60 ::Actor const& by,
61 ::BlockPos const& pos,
62 uchar face,
63 ::Vec3 const& clickPos,
64 int itemValue
65 ) const;
66
67 MCFOLD bool $canBeUsedInCommands(::BaseGameVersion const& baseGameVersion) const;
68
69
70 // NOLINTEND
71
72public:
73 // vftables
74 // NOLINTBEGIN
75 MCAPI static void** $vftable();
76 // NOLINTEND
77};
Definition Actor.h:125
Definition BaseGameVersion.h:13
Definition BlockPos.h:21
Definition Block.h:69
Definition Vec3.h:10
Definition BlockAnimateTickData.h:14