29 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
31 virtual ::AABB getCollisionShape(
46 virtual ::Block
const&
47 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
57 virtual bool canSpawnOn(
::Actor*)
const ;
61 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
69 MCAPI
void _emitState(
89 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
91 MCFOLD ::AABB $getCollisionShape(
106 MCAPI ::Block
const& $getPlacementBlock(
119 MCFOLD
bool $canSpawnOn(
::Actor*)
const;
123 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
131 MCAPI
static void** $vftable();