LeviLamina
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TripWireHookBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/Direction.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockPos;
16class BlockSource;
17class Experiments;
20class Vec3;
21namespace BlockEvents { class BlockPlaceEvent; }
22namespace BlockEvents { class BlockQueuedTickEvent; }
23// clang-format on
24
25class TripWireHookBlock : public ::BlockType {
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 virtual ::AABB const& getVisualShape(::Block const& block, ::AABB& bufferAABB) const /*override*/;
30
31 virtual ::AABB getCollisionShape(
32 ::Block const&,
34 ::BlockPos const&,
36 ) const /*override*/;
37
38 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
39
40 virtual void setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
41
42 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos, uchar face) const /*override*/;
43
44 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
45
46 virtual ::Block const&
47 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
48 /*override*/;
49
50 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
51 /*override*/;
52
53 virtual bool
54 shouldConnectToRedstone(::BlockSource& region, ::BlockPos const& pos, ::Direction::Type direction) const
55 /*override*/;
56
57 virtual bool canSpawnOn(::Actor*) const /*override*/;
58
59 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
60
61 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
62
63 virtual ~TripWireHookBlock() /*override*/ = default;
64 // NOLINTEND
65
66public:
67 // member functions
68 // NOLINTBEGIN
69 MCAPI void _emitState(
70 ::BlockSource& region,
71 ::BlockPos const& pos,
72 bool attached,
73 bool powered,
74 bool wasAttached,
75 bool wasPowered
76 ) const;
77
78 MCAPI void
79 calculateState(::BlockSource& region, ::BlockPos const& pos, bool isBeingDestroyed, int wireSourceIdx) const;
80
81 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
82
83 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
84 // NOLINTEND
85
86public:
87 // virtual function thunks
88 // NOLINTBEGIN
89 MCAPI ::AABB const& $getVisualShape(::Block const& block, ::AABB& bufferAABB) const;
90
91 MCFOLD ::AABB $getCollisionShape(
92 ::Block const&,
94 ::BlockPos const&,
96 ) const;
97
98 MCAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
99
100 MCAPI void $setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const;
101
102 MCAPI bool $mayPlace(::BlockSource& region, ::BlockPos const& pos, uchar face) const;
103
104 MCAPI bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
105
106 MCAPI ::Block const& $getPlacementBlock(
107 ::Actor const& by,
108 ::BlockPos const& pos,
109 uchar face,
110 ::Vec3 const& clickPos,
111 int itemValue
112 ) const;
113
114 MCFOLD void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
115
116 MCFOLD bool
117 $shouldConnectToRedstone(::BlockSource& region, ::BlockPos const& pos, ::Direction::Type direction) const;
118
119 MCFOLD bool $canSpawnOn(::Actor*) const;
120
121 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
122
123 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
124
125
126 // NOLINTEND
127
128public:
129 // vftables
130 // NOLINTBEGIN
131 MCNAPI static void** $vftable();
132 // NOLINTEND
133};
Definition AABB.h:18
Definition Actor.h:105
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition TripWireHookBlock.h:25
static MCAPI void ** $vftable()
Definition Vec3.h:10
Definition optional_ref.h:10