3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/screens/controllers/BlockContainerScreenController.h"
7#include "mc/world/level/block/actor/BlockActorType.h"
20 ChestScreenController();
25 virtual ~ChestScreenController() =
default;
27 virtual void _registerCoalesceOrder() ;
29 virtual void _registerAutoPlaceOrder() ;
35 MCAPI ChestScreenController(
36 ::std::shared_ptr<::ClientInstanceScreenModel> model,
38 ::BlockPos
const& pos,
39 ::ActorUniqueID uniqueId,
40 ::BlockActorType blockEntityType
48 ::std::shared_ptr<::ClientInstanceScreenModel> model,
50 ::BlockPos
const& pos,
51 ::ActorUniqueID uniqueId,
52 ::BlockActorType blockEntityType
59 MCFOLD
void $_registerCoalesceOrder();
61 MCFOLD
void $_registerAutoPlaceOrder();
Definition BlockContainerScreenController.h:5
Definition ChestScreenController.h:5
static MCAPI void ** $vftableForScreenController()
static MCAPI void ** $vftableForEnableNonOwnerReferences()
Definition ClientInstanceScreenModel.h:5
Definition ActorUniqueID.h:5