3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockLegacy.h"
8#include "mc/world/level/block/TorchFacing.h"
22namespace BlockEvents {
class BlockPlaceEvent; }
23namespace BlockEvents {
class BlockQueuedTickEvent; }
34 virtual ::Block
const&
35 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
43 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
57 virtual void _addHardCodedBlockComponents(
::Experiments const& experiments) ;
76 MCAPI static ::std::add_lvalue_reference_t<::TorchFacing const[]> DATA_FROM_FACING();
78 MCAPI static ::std::add_lvalue_reference_t<ushort const[]> FACING_FROM_DATA();
98 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
108 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const& experiments);
114 MCAPI
static void** $vftable();
Definition BlockPlaceEvent.h:15
Definition BlockQueuedTickEvent.h:15
Definition BlockLegacy.h:88
Definition BlockSource.h:67
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition TorchBlock.h:26
Definition optional_ref.h:10
Definition BlockAnimateTickData.h:5