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VisiblePrefabInstance & | operator= (VisiblePrefabInstance const &) |
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| VisiblePrefabInstance (VisiblePrefabInstance const &) |
| MCAPI | VisiblePrefabInstance (::mce::UUID instanceId, ::mce::UUID templateId, ::Vec3 const &position, ::Mirror mirror, ::Rotation rotation) |
| MCAPI void | addStructure (::mce::UUID const &prefabStructureId, ::mce::UUID const &structureTemplateId, ::Vec3 const &instanceOffset, ::Rotation instanceRotation, ::Mirror instanceMirror, ::Vec3 const &structureSize, ::Vec3 const &structureOffset, ::Vec3 const &structureNormalizedOrigin) |
| MCAPI | ~VisiblePrefabInstance () |
| MCAPI void * | $ctor (::mce::UUID instanceId, ::mce::UUID templateId, ::Vec3 const &position, ::Mirror mirror, ::Rotation rotation) |
| MCAPI void | $dtor () |
◆ VisiblePrefabInstance()
| MCAPI Editor::Prefabs::VisiblePrefabInstance::VisiblePrefabInstance |
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::mce::UUID | instanceId, |
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::mce::UUID | templateId, |
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::Vec3 const & | position, |
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::Mirror | mirror, |
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::Rotation | rotation ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ ~VisiblePrefabInstance()
| MCAPI Editor::Prefabs::VisiblePrefabInstance::~VisiblePrefabInstance |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ addStructure()
| MCAPI void Editor::Prefabs::VisiblePrefabInstance::addStructure |
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::mce::UUID const & | prefabStructureId, |
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::mce::UUID const & | structureTemplateId, |
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::Vec3 const & | instanceOffset, |
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::Rotation | instanceRotation, |
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::Mirror | instanceMirror, |
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::Vec3 const & | structureSize, |
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::Vec3 const & | structureOffset, |
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::Vec3 const & | structureNormalizedOrigin ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bindType()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * Editor::Prefabs::VisiblePrefabInstance::$ctor |
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::mce::UUID | instanceId, |
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::mce::UUID | templateId, |
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::Vec3 const & | position, |
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::Mirror | mirror, |
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::Rotation | rotation ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
| MCAPI void Editor::Prefabs::VisiblePrefabInstance::$dtor |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: