3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core_graphics/TextureSetLayerType.h"
14namespace mce {
class Color; }
21 ::ll::UntypedStorage<8, 24> mUnk3c7861;
22 ::ll::UntypedStorage<8, 24> mUnk2d3f53;
23 ::ll::UntypedStorage<4, 16> mUnk62d1eb;
24 ::ll::UntypedStorage<1, 1> mUnkd942a3;
25 ::ll::UntypedStorage<4, 4> mUnk7a10db;
26 ::ll::UntypedStorage<4, 16> mUnk2f522b;
27 ::ll::UntypedStorage<1, 1> mUnkd721bd;
28 ::ll::UntypedStorage<1, 1> mUnkdbba8e;
29 ::ll::UntypedStorage<1, 1> mUnk129141;
30 ::ll::UntypedStorage<4, 4> mUnk62b7a5;
31 ::ll::UntypedStorage<4, 4> mUnk6731d6;
36 TextureAtlasTile& operator=(TextureAtlasTile
const&);
37 TextureAtlasTile(TextureAtlasTile
const&);
51 bool multiChannelTint,
52 ::cg::TextureSetLayerType textureSetLayerType
58 ::std::optional<::cg::ImageDescription>& optImageDescription,
59 ::cg::TextureSetLayerType textureSetLayerType
74 bool inMultiChannelTint,
75 ::cg::TextureSetLayerType inTextureSetLayerType
78 MCNAPI ::TextureAtlasTile&
operator=(::TextureAtlasTile&& rhs);
94 bool multiChannelTint,
95 ::cg::TextureSetLayerType textureSetLayerType
Definition AbstractTextureAccessor.h:5
Definition ResourceLocation.h:15
Definition TextureAtlasTile.h:5
MCAPI ~TextureAtlasTile()
MCAPI void calculateTileDimensions(::AbstractTextureAccessor const &textureAccessor, uint maxDimension)
MCAPI void _calculateTileDimensions(::AbstractTextureAccessor const &textureAccessor, ::ResourceLocation const &resourceLocation, ::std::optional<::cg::ImageDescription > &optImageDescription, ::cg::TextureSetLayerType textureSetLayerType)
MCAPI::TextureAtlasTile & operator=(::TextureAtlasTile &&rhs)
MCAPI bool isTileEquivalent(::mce::Color const &inOverlay, bool inQuad, ::mce::Color const &inTintColor, ::ResourceLocation const &inLocation, float inMipFadeRate, ::mce::Color const &inMipFadeColor, bool inIsAdditive, ::TintMapColor const &inMultiChannelTintBaseColor, ::TintMapColor const &inMultiChannelTintColor, bool inMultiChannelTint, ::cg::TextureSetLayerType inTextureSetLayerType)
MCAPI void * $ctor(::mce::Color overlay, bool quad, ::ResourceLocation const &location, ::ResourceLocation tintMapLocation, ::mce::Color const &tint, ::TintMapColor const &multiChannelTintBaseColor, ::TintMapColor const &multiChannelTintColor, bool multiChannelTint, ::cg::TextureSetLayerType textureSetLayerType)
MCAPI TextureAtlasTile(::mce::Color overlay, bool quad, ::ResourceLocation const &location, ::ResourceLocation tintMapLocation, ::mce::Color const &tint, ::TintMapColor const &multiChannelTintBaseColor, ::TintMapColor const &multiChannelTintColor, bool multiChannelTint, ::cg::TextureSetLayerType textureSetLayerType)
Definition TintMapColor.h:8
Definition ImageDescription.h:20