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TextureAtlasTile Class Reference

Public Member Functions

TextureAtlasTileoperator= (TextureAtlasTile const &)
 TextureAtlasTile (TextureAtlasTile const &)
MCAPI TextureAtlasTile (::mce::Color overlay, bool quad, ::ResourceLocation const &location, ::ResourceLocation tintMapLocation, ::mce::Color const &tint, ::TintMapColor const &multiChannelTintBaseColor, ::TintMapColor const &multiChannelTintColor, bool multiChannelTint, ::cg::TextureSetLayerType textureSetLayerType)
MCAPI void _calculateTileDimensions (::AbstractTextureAccessor const &textureAccessor, ::ResourceLocation const &resourceLocation, ::std::optional<::cg::ImageDescription > &optImageDescription, ::cg::TextureSetLayerType textureSetLayerType)
MCAPI void calculateTileDimensions (::AbstractTextureAccessor const &textureAccessor, uint maxDimension)
MCAPI bool isTileEquivalent (::mce::Color const &inOverlay, bool inQuad, ::mce::Color const &inTintColor, ::ResourceLocation const &inLocation, float inMipFadeRate, ::mce::Color const &inMipFadeColor, bool inIsAdditive, ::TintMapColor const &inMultiChannelTintBaseColor, ::TintMapColor const &inMultiChannelTintColor, bool inMultiChannelTint, ::cg::TextureSetLayerType inTextureSetLayerType)
MCAPI::TextureAtlasTile & operator= (::TextureAtlasTile &&rhs)
MCAPI ~TextureAtlasTile ()
MCAPI void * $ctor (::mce::Color overlay, bool quad, ::ResourceLocation const &location, ::ResourceLocation tintMapLocation, ::mce::Color const &tint, ::TintMapColor const &multiChannelTintBaseColor, ::TintMapColor const &multiChannelTintColor, bool multiChannelTint, ::cg::TextureSetLayerType textureSetLayerType)
MCAPI void $dtor ()

Public Attributes

::ll::UntypedStorage< 8, 24 > mUnk3c7861
::ll::UntypedStorage< 8, 24 > mUnk2d3f53
::ll::UntypedStorage< 4, 16 > mUnk62d1eb
::ll::UntypedStorage< 1, 1 > mUnkd942a3
::ll::UntypedStorage< 4, 4 > mUnk7a10db
::ll::UntypedStorage< 4, 16 > mUnk2f522b
::ll::UntypedStorage< 1, 1 > mUnkd721bd
::ll::UntypedStorage< 1, 1 > mUnkdbba8e
::ll::UntypedStorage< 1, 1 > mUnk129141
::ll::UntypedStorage< 4, 4 > mUnk62b7a5
::ll::UntypedStorage< 4, 4 > mUnk6731d6

Constructor & Destructor Documentation

◆ TextureAtlasTile()

MCAPI TextureAtlasTile::TextureAtlasTile ( ::mce::Color overlay,
bool quad,
::ResourceLocation const & location,
::ResourceLocation tintMapLocation,
::mce::Color const & tint,
::TintMapColor const & multiChannelTintBaseColor,
::TintMapColor const & multiChannelTintColor,
bool multiChannelTint,
::cg::TextureSetLayerType textureSetLayerType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~TextureAtlasTile()

MCAPI TextureAtlasTile::~TextureAtlasTile ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _calculateTileDimensions()

MCAPI void TextureAtlasTile::_calculateTileDimensions ( ::AbstractTextureAccessor const & textureAccessor,
::ResourceLocation const & resourceLocation,
::std::optional<::cg::ImageDescription > & optImageDescription,
::cg::TextureSetLayerType textureSetLayerType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ calculateTileDimensions()

MCAPI void TextureAtlasTile::calculateTileDimensions ( ::AbstractTextureAccessor const & textureAccessor,
uint maxDimension )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isTileEquivalent()

MCAPI bool TextureAtlasTile::isTileEquivalent ( ::mce::Color const & inOverlay,
bool inQuad,
::mce::Color const & inTintColor,
::ResourceLocation const & inLocation,
float inMipFadeRate,
::mce::Color const & inMipFadeColor,
bool inIsAdditive,
::TintMapColor const & inMultiChannelTintBaseColor,
::TintMapColor const & inMultiChannelTintColor,
bool inMultiChannelTint,
::cg::TextureSetLayerType inTextureSetLayerType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=()

MCAPI::TextureAtlasTile & TextureAtlasTile::operator= ( ::TextureAtlasTile && rhs)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * TextureAtlasTile::$ctor ( ::mce::Color overlay,
bool quad,
::ResourceLocation const & location,
::ResourceLocation tintMapLocation,
::mce::Color const & tint,
::TintMapColor const & multiChannelTintBaseColor,
::TintMapColor const & multiChannelTintColor,
bool multiChannelTint,
::cg::TextureSetLayerType textureSetLayerType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void TextureAtlasTile::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: