LeviLamina
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UpdateRenderPosSystem Class Reference

Static Public Member Functions

static MCAPI void _doUpdateRenderPosSystem (::StrictEntityContext const &, ::StateVectorComponent const &stateVectorComponent, ::RenderPositionComponent &renderPositionComponent)
 
static MCAPI void _tickUpdateRenderPosSystem (::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent >, ::StateVectorComponent const, ::RenderPositionComponent > view)
 
static MCAPI ::TickingSystemWithInfo createSystem ()
 

Member Function Documentation

◆ _doUpdateRenderPosSystem()

static MCAPI void UpdateRenderPosSystem::_doUpdateRenderPosSystem ( ::StrictEntityContext const & ,
::StateVectorComponent const & stateVectorComponent,
::RenderPositionComponent & renderPositionComponent )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tickUpdateRenderPosSystem()

static MCAPI void UpdateRenderPosSystem::_tickUpdateRenderPosSystem ( ::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent >, ::StateVectorComponent const, ::RenderPositionComponent > view)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createSystem()

static MCAPI ::TickingSystemWithInfo UpdateRenderPosSystem::createSystem ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: