LeviLamina
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Player::CachedSpawnData Struct Reference

Public Attributes

::ll::TypedStorage< 4, 4, ::DimensionTypemRespawnDimensionId
 
::ll::TypedStorage< 4, 12, ::Vec3mActualRespawnPosition
 
::ll::TypedStorage< 4, 12, ::BlockPosmRequestedRespawnPosition
 
::ll::TypedStorage< 1, 1, bool > mHasRespawnPosition
 
::ll::TypedStorage< 4, 12, ::BlockPosmSharedSpawnPosition
 
::ll::TypedStorage< 1, 1, bool > mRespawnReady
 
::ll::TypedStorage< 4, 12, ::Vec3mPlayerPos
 
::ll::TypedStorage< 1, 1, bool > mIsForcedRespawn
 
::ll::TypedStorage< 1, 1, bool > mIsAdventure
 
::ll::TypedStorage< 1, 1, bool > mIsFlyingOrNotOverworld
 
::ll::TypedStorage< 1, 1, bool > mPositionLoadedFromSave
 

The documentation for this struct was generated from the following file: