LeviLamina
Loading...
Searching...
No Matches
FlowerBedBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockPos;
16class BlockSource;
17class Experiments;
20class Vec3;
21namespace BlockEvents { class BlockPlayerInteractEvent; }
22namespace BlockEvents { class BlockQueuedTickEvent; }
23// clang-format on
24
25class FlowerBedBlock : public ::BlockType {
26public:
27 // member variables
28 // NOLINTBEGIN
29 ::ll::TypedStorage<1, 1, bool const> mHasStems;
30 // NOLINTEND
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 virtual int getVariant(::Block const& block) const /*override*/;
36
37 virtual bool mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
38
39 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos, uchar face) const /*override*/;
40
41 virtual bool canBeBuiltOver(
42 ::Block const& block,
43 ::BlockSource& region,
44 ::BlockPos const& pos,
45 ::BlockType const& newBlock
46 ) const /*override*/;
47
48 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
49
50 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
51 /*override*/;
52
53 virtual ::Block const&
54 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
55 /*override*/;
56
57 virtual ::AABB getCollisionShape(
58 ::Block const&,
60 ::BlockPos const&,
62 ) const /*override*/;
63
64 virtual bool
65 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
66 /*override*/;
67
68 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
69 /*override*/;
70
71 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
72
73 virtual ~FlowerBedBlock() /*override*/ = default;
74 // NOLINTEND
75
76public:
77 // member functions
78 // NOLINTBEGIN
79 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
80
81 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
82 // NOLINTEND
83
84public:
85 // static functions
86 // NOLINTBEGIN
87 MCAPI static bool tryGrow(::BlockSource& region, ::BlockPos pos);
88 // NOLINTEND
89
90public:
91 // virtual function thunks
92 // NOLINTBEGIN
93 MCFOLD int $getVariant(::Block const& block) const;
94
95 MCFOLD bool $mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const;
96
97 MCAPI bool $mayPlace(::BlockSource& region, ::BlockPos const& pos, uchar face) const;
98
99 MCAPI bool $canBeBuiltOver(
100 ::Block const& block,
101 ::BlockSource& region,
102 ::BlockPos const& pos,
103 ::BlockType const& newBlock
104 ) const;
105
106 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
107
108 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
109
110 MCAPI ::Block const& $getPlacementBlock(
111 ::Actor const& by,
112 ::BlockPos const& pos,
113 uchar face,
114 ::Vec3 const& clickPos,
115 int itemValue
116 ) const;
117
118 MCFOLD ::AABB $getCollisionShape(
119 ::Block const&,
120 ::IConstBlockSource const&,
121 ::BlockPos const&,
123 ) const;
124
125 MCAPI bool
126 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
127
128 MCFOLD bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
129
130 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
131
132
133 // NOLINTEND
134
135public:
136 // vftables
137 // NOLINTBEGIN
138 MCNAPI static void** $vftable();
139 // NOLINTEND
140};
Definition AABB.h:18
Definition Actor.h:105
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition Experiments.h:14
Definition FlowerBedBlock.h:25
static MCAPI void ** $vftable()
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition Vec3.h:10
Definition optional_ref.h:10