3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockType.h"
29 ::ll::TypedStorage<1, 1, bool const> mHasStems;
35 virtual int getVariant(
::Block const& block)
const ;
41 virtual bool canBeBuiltOver(
45 ::BlockType
const& newBlock
53 virtual ::Block
const&
54 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
57 virtual ::AABB getCollisionShape(
71 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
93 MCFOLD
int $getVariant(
::Block const& block)
const;
99 MCAPI
bool $canBeBuiltOver(
103 ::BlockType
const& newBlock
110 MCAPI ::Block
const& $getPlacementBlock(
118 MCFOLD ::AABB $getCollisionShape(
130 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockSource.h:68
Definition Experiments.h:14
Definition FlowerBedBlock.h:25
static MCAPI void ** $vftable()
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition optional_ref.h:10