25 ::ll::TypedStorage<8, 48, ::HashedString> mName;
26 ::ll::TypedStorage<8, 24, ::std::vector<::StateAnimationVariable>> mVariables;
27 ::ll::TypedStorage<8, 24, ::std::vector<::std::pair<::HashedString, ::ExpressionNode>>> mAnimations;
28 ::ll::TypedStorage<8, 24, ::std::vector<::ActorParticleEffect>> mParticleEffects;
29 ::ll::TypedStorage<8, 48, ::std::vector<::ActorAnimationEvent>[2]> mEvents;
30 ::ll::TypedStorage<8, 24, ::std::vector<::ActorAnimationControllerStateTransition>> mTransitions;
31 ::ll::TypedStorage<8, 24, ::std::vector<::ActorSoundEffect>> mSoundEffects;
32 ::ll::TypedStorage<1, 1, bool> mBlendViaShortestPath;
33 ::ll::TypedStorage<8, 24, ::std::vector<::AnimationValueCurveKeyFrame>> mBlendTransitionKeyFrames;
41 MCAPI
void addBlendTransitionKeyFrame(
float time,
float blendValue);
44 MCAPI
void addTransition(
45 ::std::string
const& stateName,
46 ::std::string
const& expression,
47 ::MolangVersion molangVersion,
48 bool createEvenIfAlreadyExists
52 MCAPI ::StateAnimationVariable& addVariable(::std::string
const& variableName);
Definition ActorParticleEffect.h:9