LeviLamina
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ActorAnimationControllerState.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/animation/ActorAnimationBase.h"
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// auto generated forward declare list
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// clang-format off
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class
HashedString
;
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class
StateAnimationVariable
;
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// clang-format on
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class
ActorAnimationControllerState
:
public
::ActorAnimationBase
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 48>
mUnkbdbeca;
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::ll::UntypedStorage<8, 24>
mUnkb721a7;
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::ll::UntypedStorage<8, 24>
mUnke5f286;
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::ll::UntypedStorage<8, 24>
mUnk60ea74;
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::ll::UntypedStorage<8, 48>
mUnk875dec;
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::ll::UntypedStorage<8, 24>
mUnk247f4c;
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::ll::UntypedStorage<8, 24>
mUnk849be1;
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::ll::UntypedStorage<1, 1>
mUnkf6716f;
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::ll::UntypedStorage<8, 24>
mUnke33750;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ActorAnimationControllerState
& operator=(
ActorAnimationControllerState
const
&);
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ActorAnimationControllerState
(
ActorAnimationControllerState
const
&);
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ActorAnimationControllerState
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
explicit
ActorAnimationControllerState
(
::HashedString
const
& name);
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MCAPI
void
addAnimation(
::HashedString
const
& name);
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MCAPI ::StateAnimationVariable& addVariable(::std::string
const
& variableName);
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MCAPI
~ActorAnimationControllerState
();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(
::HashedString
const
& name);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCAPI
void
$dtor();
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// NOLINTEND
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};
ActorAnimationBase
Definition
ActorAnimationBase.h:5
ActorAnimationControllerState
Definition
ActorAnimationControllerState.h:14
HashedString
Definition
HashedString.h:5
StateAnimationVariable
Definition
StateAnimationVariable.h:10
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
actor
animation
ActorAnimationControllerState.h
Generated on Sat Apr 26 2025 05:56:04 for LeviLamina by
1.12.0