LeviLamina
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ActorAnimationControllerState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/animation/ActorAnimationBase.h"
7
8// auto generated forward declare list
9// clang-format off
10class HashedString;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCNAPI explicit ActorAnimationControllerState(::HashedString const& name);
39
40 MCNAPI ::StateAnimationVariable& addVariable(::std::string const& variableName);
41
43 // NOLINTEND
44
45public:
46 // constructor thunks
47 // NOLINTBEGIN
48 MCNAPI void* $ctor(::HashedString const& name);
49 // NOLINTEND
50
51public:
52 // destructor thunk
53 // NOLINTBEGIN
54 MCNAPI void $dtor();
55 // NOLINTEND
56};
Definition ActorAnimationBase.h:5
Definition ActorAnimationControllerState.h:14
MCAPI::StateAnimationVariable & addVariable(::std::string const &variableName)
MCAPI void * $ctor(::HashedString const &name)
MCAPI ActorAnimationControllerState(::HashedString const &name)
Definition HashedString.h:5
Definition StateAnimationVariable.h:10
Definition Alias.h:14