LeviLamina
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ActorAnimationControllerState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/animation/ActorAnimationBase.h"
7
8// auto generated forward declare list
9// clang-format off
10class HashedString;
11class RenderParams;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
35
36public:
37 // member functions
38 // NOLINTBEGIN
39 MCNAPI explicit ActorAnimationControllerState(::HashedString const& name);
40
41 MCNAPI ::StateAnimationVariable& addVariable(::std::string const& variableName);
42
43 MCNAPI void setVariables(::RenderParams& renderParams) const;
44
46 // NOLINTEND
47
48public:
49 // constructor thunks
50 // NOLINTBEGIN
51 MCNAPI void* $ctor(::HashedString const& name);
52 // NOLINTEND
53
54public:
55 // destructor thunk
56 // NOLINTBEGIN
57 MCNAPI void $dtor();
58 // NOLINTEND
59};
Definition ActorAnimationBase.h:5
Definition ActorAnimationControllerState.h:15
MCAPI::StateAnimationVariable & addVariable(::std::string const &variableName)
MCAPI void * $ctor(::HashedString const &name)
MCAPI void setVariables(::RenderParams &renderParams) const
MCAPI ActorAnimationControllerState(::HashedString const &name)
Definition HashedString.h:5
Definition RenderParams.h:30
Definition StateAnimationVariable.h:5
Definition Alias.h:14