26 ::ll::TypedStorage<8, 48, ::HashedString> mName;
27 ::ll::TypedStorage<8, 24, ::std::vector<::StateAnimationVariable>> mVariables;
28 ::ll::TypedStorage<8, 24, ::std::vector<::std::pair<::HashedString, ::ExpressionNode>>> mAnimations;
29 ::ll::TypedStorage<8, 24, ::std::vector<::ActorParticleEffect>> mParticleEffects;
30 ::ll::TypedStorage<8, 48, ::std::vector<::ActorAnimationEvent>[2]> mEvents;
31 ::ll::TypedStorage<8, 24, ::std::vector<::ActorAnimationControllerStateTransition>> mTransitions;
32 ::ll::TypedStorage<8, 24, ::std::vector<::ActorSoundEffect>> mSoundEffects;
33 ::ll::TypedStorage<1, 1, bool> mBlendViaShortestPath;
34 ::ll::TypedStorage<8, 24, ::std::vector<::AnimationValueCurveKeyFrame>> mBlendTransitionKeyFrames;
46 MCAPI
void addTransition(
47 ::std::string
const& stateName,
48 ::std::string
const& expression,
49 ::MolangVersion molangVersion,
50 bool createEvenIfAlreadyExists
53 MCAPI ::StateAnimationVariable& addVariable(::std::string
const& variableName);
Definition ActorParticleEffect.h:9