LeviLamina
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ActorAnimationControllerState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/string/HashedString.h"
7#include "mc/world/actor/animation/ActorAnimationBase.h"
8
9// auto generated forward declare list
10// clang-format off
16class ExpressionNode;
17class RenderParams;
19// clang-format on
20
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::ll::TypedStorage<8, 48, ::HashedString> mName;
26 ::ll::TypedStorage<8, 24, ::std::vector<::StateAnimationVariable>> mVariables;
27 ::ll::TypedStorage<8, 24, ::std::vector<::std::pair<::HashedString, ::ExpressionNode>>> mAnimations;
28 ::ll::TypedStorage<8, 24, ::std::vector<::ActorParticleEffect>> mParticleEffects;
29 ::ll::TypedStorage<8, 48, ::std::vector<::ActorAnimationEvent>[2]> mEvents;
30 ::ll::TypedStorage<8, 24, ::std::vector<::ActorAnimationControllerStateTransition>> mTransitions;
31 ::ll::TypedStorage<8, 24, ::std::vector<::ActorSoundEffect>> mSoundEffects;
32 ::ll::TypedStorage<1, 1, bool> mBlendViaShortestPath;
33 ::ll::TypedStorage<8, 24, ::std::vector<::AnimationValueCurveKeyFrame>> mBlendTransitionKeyFrames;
34 // NOLINTEND
35
36public:
37 // prevent constructor by default
39
40public:
41 // member functions
42 // NOLINTBEGIN
43 MCAPI explicit ActorAnimationControllerState(::HashedString const& name);
44
45 MCAPI ::StateAnimationVariable& addVariable(::std::string const& variableName);
46
47 MCAPI void setVariables(::RenderParams& renderParams) const;
48
50 // NOLINTEND
51
52public:
53 // constructor thunks
54 // NOLINTBEGIN
55 MCAPI void* $ctor(::HashedString const& name);
56 // NOLINTEND
57
58public:
59 // destructor thunk
60 // NOLINTBEGIN
61 MCAPI void $dtor();
62 // NOLINTEND
63};
Definition ActorAnimationBase.h:5
Definition ActorAnimationControllerStateTransition.h:8
Definition ActorAnimationControllerState.h:21
Definition ActorAnimationEvent.h:17
Definition ActorParticleEffect.h:9
Definition ActorSoundEffect.h:8
Definition AnimationValueCurveKeyFrame.h:5
Definition ExpressionNode.h:28
Definition HashedString.h:5
Definition RenderParams.h:30
Definition StateAnimationVariable.h:14