LeviLamina
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ActorAnimationControllerState Class Reference
Inheritance diagram for ActorAnimationControllerState:

Public Member Functions

MCAPI ActorAnimationControllerState (::HashedString const &name)
MCAPI_C void addTransition (::std::string const &stateName, ::std::string const &expression, ::MolangVersion molangVersion, bool createEvenIfAlreadyExists)
MCAPI::StateAnimationVariable & addVariable (::std::string const &variableName)
MCAPI void * $ctor (::HashedString const &name)
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 48, ::HashedStringmName
::ll::TypedStorage< 8, 24, ::std::vector<::StateAnimationVariable > > mVariables
::ll::TypedStorage< 8, 24, ::std::vector<::std::pair<::HashedString, ::ExpressionNode > > > mAnimations
::ll::TypedStorage< 8, 24, ::std::vector<::ActorParticleEffect > > mParticleEffects
::ll::TypedStorage< 8, 48, ::std::vector<::ActorAnimationEvent >[2]> mEvents
::ll::TypedStorage< 8, 24, ::std::vector<::ActorAnimationControllerStateTransition > > mTransitions
::ll::TypedStorage< 8, 24, ::std::vector<::ActorSoundEffect > > mSoundEffects
::ll::TypedStorage< 1, 1, bool > mBlendViaShortestPath
::ll::TypedStorage< 8, 24, ::std::vector<::AnimationValueCurveKeyFrame > > mBlendTransitionKeyFrames

The documentation for this class was generated from the following file: