LeviLamina
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ActorAnimationControllerState Class Reference
+ Inheritance diagram for ActorAnimationControllerState:

Public Member Functions

MCAPI ActorAnimationControllerState (::HashedString const &name)
 
MCAPI::StateAnimationVariable & addVariable (::std::string const &variableName)
 
MCAPI void setVariables (::RenderParams &renderParams) const
 
MCAPI void * $ctor (::HashedString const &name)
 
MCAPI void $dtor ()
 

Public Attributes

::ll::TypedStorage< 8, 48, ::HashedStringmName
 
::ll::TypedStorage< 8, 24, ::std::vector<::StateAnimationVariable > > mVariables
 
::ll::TypedStorage< 8, 24, ::std::vector<::std::pair<::HashedString, ::ExpressionNode > > > mAnimations
 
::ll::TypedStorage< 8, 24, ::std::vector<::ActorParticleEffect > > mParticleEffects
 
::ll::TypedStorage< 8, 48, ::std::vector<::ActorAnimationEvent >[2]> mEvents
 
::ll::TypedStorage< 8, 24, ::std::vector<::ActorAnimationControllerStateTransition > > mTransitions
 
::ll::TypedStorage< 8, 24, ::std::vector<::ActorSoundEffect > > mSoundEffects
 
::ll::TypedStorage< 1, 1, bool > mBlendViaShortestPath
 
::ll::TypedStorage< 8, 24, ::std::vector<::AnimationValueCurveKeyFrame > > mBlendTransitionKeyFrames
 

The documentation for this class was generated from the following file: