LeviLamina
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DropItemForGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/deps/shared_types/shared_types/FloatRange.h"
8#include "mc/legacy/ActorUniqueID.h"
9#include "mc/world/actor/ActorDefinitionTrigger.h"
10#include "mc/world/actor/ai/goal/BaseMoveToBlockGoal.h"
11
12// auto generated forward declare list
13// clang-format off
14class Actor;
15class BlockPos;
16class BlockSource;
17class Mob;
18struct MobDescriptor;
19// clang-format on
20
21class DropItemForGoal : public ::BaseMoveToBlockGoal {
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::ll::TypedStorage<1, 1, bool> mHasDroppedItem;
26 ::ll::TypedStorage<4, 4, int> mCooldownRemaining;
27 ::ll::TypedStorage<4, 4, int> mTicksBeforePickup;
28 ::ll::TypedStorage<4, 4, int> mTotalCooldownTicks;
29 ::ll::TypedStorage<4, 4, float> mDropItemChance;
30 ::ll::TypedStorage<4, 4, float> mPreferredSquareDistance;
31 ::ll::TypedStorage<4, 4, float> mMinimumTeleportDistance;
32 ::ll::TypedStorage<4, 4, float> mLookAtTargetMaxHeadHeight;
33 ::ll::TypedStorage<8, 32, ::std::string> mLootTable;
34 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mDropForID;
35 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnDropAttempt;
36 ::ll::TypedStorage<4, 8, ::SharedTypes::FloatRange> mTimeOfDayRange;
37 ::ll::TypedStorage<4, 12, ::Vec3> mTargetRange;
38 ::ll::TypedStorage<4, 12, ::Vec3> mTeleportDistanceFromTarget;
39 ::ll::TypedStorage<8, 24, ::std::vector<::MobDescriptor>> mTargetFilter;
40 // NOLINTEND
41
42public:
43 // prevent constructor by default
44 DropItemForGoal();
45
46public:
47 // virtual functions
48 // NOLINTBEGIN
49 virtual bool canUse() /*override*/;
50
51 virtual bool canContinueToUse() /*override*/;
52
53 virtual void start() /*override*/;
54
55 virtual void stop() /*override*/;
56
57 virtual void tick() /*override*/;
58
59 virtual bool findTargetBlock() /*override*/;
60
61 virtual bool isValidTarget(::BlockSource& region, ::BlockPos const& pos) /*override*/;
62
63 virtual void appendDebugInfo(::std::string& str) const /*override*/;
64 // NOLINTEND
65
66public:
67 // member functions
68 // NOLINTBEGIN
69 MCAPI explicit DropItemForGoal(::Mob& mob);
70
71 MCAPI void _checkWhereHaveYouBeenAchievement(::Actor* dropForTarget);
72 // NOLINTEND
73
74public:
75 // constructor thunks
76 // NOLINTBEGIN
77 MCAPI void* $ctor(::Mob& mob);
78 // NOLINTEND
79
80public:
81 // virtual function thunks
82 // NOLINTBEGIN
83 MCAPI bool $canUse();
84
85 MCAPI bool $canContinueToUse();
86
87 MCAPI void $start();
88
89 MCAPI void $stop();
90
91 MCAPI void $tick();
92
93 MCAPI bool $findTargetBlock();
94
95 MCAPI bool $isValidTarget(::BlockSource& region, ::BlockPos const& pos);
96
97 MCAPI void $appendDebugInfo(::std::string& str) const;
98
99
100 // NOLINTEND
101
102public:
103 // vftables
104 // NOLINTBEGIN
105 MCNAPI static void** $vftable();
106 // NOLINTEND
107};
Definition Actor.h:125
Definition BlockPos.h:21
Definition BlockSource.h:73
static MCAPI void ** $vftable()
Definition Mob.h:57
Definition MobDescriptor.h:13