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static MCAPI ::OreUI::SocialPlayerData | createSocialPlayerDataFromFriendData (::Social::FriendData const &friendData, ::std::vector<::PlayerListEntry const * > const &lobbyPlayers, ::Bedrock::NotNullNonOwnerPtr<::OreUI::IResourceAllowList > resourceAllowList, ::std::shared_ptr<::Parties::Party > const &party) |
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static MCAPI ::OreUI::SocialPlayerData | createSocialPlayerDataFromPlayerProfileData (::Social::PlayerProfileData const &playerProfileData, ::Bedrock::NotNullNonOwnerPtr<::OreUI::IResourceAllowList > resourceAllowList, ::std::shared_ptr<::Parties::Party > const &party, ::std::vector<::PlayerListEntry const * > const &lobbyPlayers) |
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static MCAPI ::OreUI::SocialPlayerData | createSocialPlayerDataFromWorldPlayerInfo (::OreUI::WorldPlayerInfoBindings const &worldPlayerInfoBindings, ::std::shared_ptr<::Parties::Party > const &party, ::std::optional<::Social::FriendData > friendData) |
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static MCAPI ::OreUI::SocialPlayerData | createSocialPlayerDataFromXboxLiveUserProfileData (::Social::XboxLiveUserProfileData const &xboxLiveUserProfileData, ::Bedrock::NotNullNonOwnerPtr<::OreUI::IResourceAllowList > resourceAllowList, ::std::shared_ptr<::Parties::Party > const &party, ::std::string const ¤tXuid) |
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static MCAPI ::OreUI::PartyPresence | getPartyPresence (::std::string const &xuid, ::std::shared_ptr<::Parties::Party > const &party) |
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static MCFOLD bool | isInSameGame (::Social::FriendData const &friendData, ::std::vector<::PlayerListEntry const * > const &lobbyPlayers) |
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static MCFOLD bool | isInSameGame (::Social::PlayerProfileData const &playerProfileData, ::std::vector<::PlayerListEntry const * > const &lobbyPlayers) |
The documentation for this class was generated from the following files: