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LeviLamina
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This is the complete list of members for EnderChestBlockActor, including all inherited members.
| $_canOpenThis(::BlockSource ®ion) const (defined in ChestBlockActor) | ChestBlockActor | |
| $_detectEntityObstruction(::BlockSource ®ion) const (defined in ChestBlockActor) | ChestBlockActor | |
| $_getUpdatePacket(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| $_onUpdatePacket(::CompoundTag const &data, ::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| $_playerCanUpdate(::Player const &) const (defined in BlockActor) | BlockActor | |
| $_trySetInSlot(::ItemStack &item, int const &slot, int const &inventorySize, int &backCompatOffset) (defined in FillingContainer) | FillingContainer | |
| $add(::ItemStack &item) (defined in FillingContainer) | FillingContainer | |
| $addAdditionalSaveData(::CompoundTag &tag) (defined in Container) | Container | |
| $addContentChangeListener(::ContainerContentChangeListener *listener) (defined in ChestBlockActor) | ChestBlockActor | |
| $addItem(::ItemStack &item) (defined in Container) | Container | |
| $addItemToFirstEmptySlot(::ItemStack const &item) (defined in Container) | Container | |
| $addItemWithForceBalance(::ItemStack &item) (defined in Container) | Container | |
| $canAdd(::ItemStack const &item) const (defined in FillingContainer) | FillingContainer | |
| $canPullOutItem(int, int, ::ItemStack const &) const (defined in EnderChestBlockActor) | EnderChestBlockActor | |
| $canPushInItem(int, int, ::ItemStack const &) const (defined in EnderChestBlockActor) | EnderChestBlockActor | |
| $clearInventory(int resizeTo) (defined in ChestBlockActor) | ChestBlockActor | |
| $clearSlot(int slot) (defined in FillingContainer) | FillingContainer | |
| $containerRemoved() (defined in Container) | Container | |
| $createTransactionContext(::std::function< void(::Container &, int, ::ItemStack const &, ::ItemStack const &)> callback, ::std::function< void()> execute) (defined in Container) | Container | |
| $ctor(::BlockActorType type, ::BlockActorRendererId renderId, ::std::optional<::ChestType > chestType, ::BlockPos const &pos) (defined in ChestBlockActor) | ChestBlockActor | |
| $ctor(::BlockActorType type, ::BlockPos const &pos, ::BlockActorRendererId rendererId) (defined in BlockActor) | BlockActor | |
| $ctor(::Container const &) (defined in Container) | Container | |
| $ctor(::SharedTypes::Legacy::ContainerType type) (defined in Container) | Container | |
| $ctor(::SharedTypes::Legacy::ContainerType type, ::std::string const &name, bool customName) (defined in Container) | Container | |
| $dropContents(::BlockSource ®ion, ::Vec3 const &pos, bool randomizeDrop) (defined in RandomizableBlockActorFillingContainer) | RandomizableBlockActorFillingContainer | |
| $dropSlotContent(::BlockSource ®ion, ::Vec3 const &pos, bool randomizeDrop, int slot) (defined in RandomizableBlockActorFillingContainer) | RandomizableBlockActorFillingContainer | |
| $dtor() (defined in ChestBlockActor) | ChestBlockActor | |
| $eraseLootTable() (defined in RandomizableBlockActorContainerBase) | RandomizableBlockActorContainerBase | |
| $executeEvent(::BlockSource &, ::BlockPos const &, ::Block const &, ::std::string const &, ::Actor &) (defined in BlockActor) | BlockActor | |
| $findFirstSlotForItem(::ItemStack const &item) const (defined in Container) | Container | |
| $firstEmptySlot() const (defined in Container) | Container | |
| $firstItem() const (defined in Container) | Container | |
| $fixupOnLoad(::LevelChunk &) (defined in BlockActor) | BlockActor | |
| $getCloseSound() const (defined in ChestBlockActor) | ChestBlockActor | |
| $getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor) | BlockActor | |
| $getContainer() (defined in ChestBlockActor) | ChestBlockActor | |
| $getContainer() const (defined in ChestBlockActor) | ChestBlockActor | |
| $getContainerRemovedConnector() (defined in Container) | Container | |
| $getContainerSize() const (defined in ChestBlockActor) | ChestBlockActor | |
| $getCrackEntity(::BlockSource ®ion, ::BlockPos const &pos) (defined in ChestBlockActor) | ChestBlockActor | |
| $getCustomName() const (defined in BlockActor) | BlockActor | |
| $getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos, ::BlockSource const *region) const (defined in ChestBlockActor) | ChestBlockActor | |
| $getEmptySlotsCount() const (defined in Container) | Container | |
| $getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
| $getImmersiveReaderText(::BlockSource &) (defined in BlockActor) | BlockActor | |
| $getItem(int slot) const (defined in ChestBlockActor) | ChestBlockActor | |
| $getItemCount(::ItemStack const &compare) const (defined in Container) | Container | |
| $getMaxStackSize() const (defined in ChestBlockActor) | ChestBlockActor | |
| $getName() const (defined in ChestBlockActor) | ChestBlockActor | |
| $getObstructionAABB() const (defined in ChestBlockActor) | ChestBlockActor | |
| $getOpenSound() const (defined in ChestBlockActor) | ChestBlockActor | |
| $getOwningPiston(::BlockSource &) (defined in BlockActor) | BlockActor | |
| $getOwningPiston(::BlockSource &) const (defined in BlockActor) | BlockActor | |
| $getShadowRadius(::BlockSource &) const (defined in BlockActor) | BlockActor | |
| $getSlotCopies() const (defined in Container) | Container | |
| $getSlots() const (defined in Container) | Container | |
| $getUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
| $hasAlphaLayer() const (defined in BlockActor) | BlockActor | |
| $hasCustomName() const (defined in Container) | Container | |
| $hasRemovedSubscribers() const (defined in Container) | Container | |
| $hasRoomForItem(::ItemStack const &item) const (defined in Container) | Container | |
| $init() (defined in Container) | Container | |
| $initializeContainerContents(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| $isEmpty() const (defined in Container) | Container | |
| $isPermanentlyRendered() const (defined in BlockActor) | BlockActor | |
| $isPreserved(::BlockSource &) const (defined in BlockActor) | BlockActor | |
| $isSlotDisabled(int) const (defined in Container) | Container | |
| $isWithinRenderDistance(::Vec3 const &cameraPosition) const (defined in BlockActor) | BlockActor | |
| $load(::ILevel &level, ::CompoundTag const &base, ::DataLoadHelper &dataLoadHelper) (defined in ChestBlockActor) | ChestBlockActor | |
| $loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor) | BlockActor | |
| $loadFromTag(::ListTag const &inventoryList) (defined in FillingContainer) | FillingContainer | |
| $loadItems(::CompoundTag const &base, ::ILevel &level) (defined in ChestBlockActor) | ChestBlockActor | |
| $onChanged(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| $onChunkLoaded(::LevelChunk &) (defined in BlockActor) | BlockActor | |
| $onChunkUnloaded(::LevelChunk &) (defined in BlockActor) | BlockActor | |
| $onCustomTagLoadDone(::BlockSource &) (defined in BlockActor) | BlockActor | |
| $onMove() (defined in ChestBlockActor) | ChestBlockActor | |
| $onNeighborChanged(::BlockSource ®ion, ::BlockPos const &position) (defined in ChestBlockActor) | ChestBlockActor | |
| $onPlace(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| $onRemoved(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| $onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor) | BlockActor | |
| $openBy(::Player &p) (defined in EnderChestBlockActor) | EnderChestBlockActor | |
| $readAdditionalSaveData(::CompoundTag const &tag) (defined in Container) | Container | |
| $removeAllItems() (defined in Container) | Container | |
| $removeAllItemsWithForceBalance() (defined in Container) | Container | |
| $removeContentChangeListener(::ContainerContentChangeListener *listener) (defined in ChestBlockActor) | ChestBlockActor | |
| $removeItem(int slot, int count) (defined in FillingContainer) | FillingContainer | |
| $removeResource(::ItemStack const &item, bool requireExactAux, bool requireExactData, int maxCount) (defined in FillingContainer) | FillingContainer | |
| $reverseFindFirstSlotForItem(::ItemStack const &item) const (defined in Container) | Container | |
| $save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in ChestBlockActor) | ChestBlockActor | |
| $saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor) | BlockActor | |
| $saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in ChestBlockActor) | ChestBlockActor | |
| $saveItems(::CompoundTag &base, ::SaveContext const &saveContext) const (defined in ChestBlockActor) | ChestBlockActor | |
| $saveToTag(::SaveContext const &saveContext) const (defined in FillingContainer) | FillingContainer | |
| $serverInitItemStackIds(int containerSlot, int count, ::std::function< void(int, ::ItemStack const &)> onNetIdChanged) (defined in ChestBlockActor) | ChestBlockActor | |
| $setContainerChanged(int slot) (defined in ChestBlockActor) | ChestBlockActor | |
| $setContainerMoved() (defined in Container) | Container | |
| $setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor) | BlockActor | |
| $setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in Container) | Container | |
| $setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | |
| $setItem(int slot, ::ItemStack const &item) (defined in ChestBlockActor) | ChestBlockActor | |
| $setItemWithForceBalance(int slot, ::ItemStack const &item, bool forceBalanced) (defined in ChestBlockActor) | ChestBlockActor | |
| $setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | |
| $shouldPreserve(::BlockSource &) (defined in BlockActor) | BlockActor | |
| $startOpen(::Actor &actor) (defined in ChestBlockActor) | ChestBlockActor | |
| $stopOpen(::Actor &actor) (defined in ChestBlockActor) | ChestBlockActor | |
| $swapSlots(int from, int to) (defined in FillingContainer) | FillingContainer | |
| $tick(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| $triggerEvent(int b0, int b1) (defined in ChestBlockActor) | ChestBlockActor | |
| $vftable() (defined in RandomizableBlockActorContainerBase) | RandomizableBlockActorContainerBase | static |
| $vftable() (defined in FillingContainer) | FillingContainer | static |
| $vftableForFillingContainer() | EnderChestBlockActor | static |
| $vftableForRandomizableBlockActorContainerBase() | EnderChestBlockActor | static |
| _addResource(::ItemStack const &item) (defined in FillingContainer) | FillingContainer | |
| _canOpenThis(::BlockSource ®ion) const (defined in ChestBlockActor) | ChestBlockActor | virtual |
| _closeChest(::BlockSource ®ion, ::Actor *actor) (defined in ChestBlockActor) | ChestBlockActor | |
| _detectBlockObstruction(::BlockSource ®ion) const (defined in ChestBlockActor) | ChestBlockActor | |
| _detectEntityObstruction(::BlockSource ®ion) const (defined in ChestBlockActor) | ChestBlockActor | virtual |
| _dropSlotContent(::BlockSource ®ion, ::Random &random, ::Vec3 const &pos, bool randomizeDrop, int slot) (defined in Container) | Container | |
| _getClassIdMap() (defined in BlockActor) | BlockActor | static |
| _getFreeSlot() const (defined in FillingContainer) | FillingContainer | |
| _getSlotWithRemainingSpace(::ItemStack const &newItem) const (defined in FillingContainer) | FillingContainer | |
| _getUpdatePacket(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| _isCreative() const (defined in FillingContainer) | FillingContainer | |
| _onUpdatePacket(::CompoundTag const &data, ::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| _pairWith(::ChestBlockActor *chest, ::BlockSource ®ion, bool isLead) (defined in ChestBlockActor) | ChestBlockActor | |
| _playerCanUpdate(::Player const &) const (defined in BlockActor) | BlockActor | virtual |
| _release(int slot) (defined in FillingContainer) | FillingContainer | |
| _saveClientSideState(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in ChestBlockActor) | ChestBlockActor | |
| _serverInitId(int slot, ::ItemStack &item, ::std::function< void(int, ::ItemStack const &)> onNetIdChanged) (defined in Container) | Container | |
| _trySetInSlot(::ItemStack &item, int const &slot, int const &inventorySize, int &backCompatOffset) (defined in FillingContainer) | FillingContainer | virtual |
| _tryToPairWith(::BlockSource ®ion, ::BlockPos const &position) (defined in ChestBlockActor) | ChestBlockActor | |
| _unpair() (defined in ChestBlockActor) | ChestBlockActor | |
| _validatePairedChest(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| add(::ItemStack &item) (defined in FillingContainer) | FillingContainer | virtual |
| addAdditionalSaveData(::CompoundTag &tag) (defined in Container) | Container | virtual |
| addContentChangeListener(::ContainerContentChangeListener *listener) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| addItem(::ItemStack &item) (defined in Container) | Container | virtual |
| addItemToFirstEmptySlot(::ItemStack const &item) (defined in Container) | Container | virtual |
| addItemWithForceBalance(::ItemStack &item) (defined in Container) | Container | virtual |
| begin() noexcept (defined in Container) | Container | inline |
| BlockActor() (defined in BlockActor) | BlockActor | |
| BlockActor(::BlockActorType type, ::BlockPos const &pos, ::BlockActorRendererId rendererId) (defined in BlockActor) | BlockActor | |
| canAdd(::ItemStack const &item) const (defined in FillingContainer) | FillingContainer | virtual |
| canOpen(::BlockSource ®ion) const (defined in ChestBlockActor) | ChestBlockActor | |
| canPairWith(::BlockActor *entity, ::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| canPullOutItem(int, int, ::ItemStack const &) const (defined in EnderChestBlockActor) | EnderChestBlockActor | virtual |
| canPushInItem(int, int, ::ItemStack const &) const (defined in EnderChestBlockActor) | EnderChestBlockActor | virtual |
| cbegin() const noexcept (defined in Container) | Container | inline |
| cend() const noexcept (defined in Container) | Container | inline |
| ChestBlockActor() (defined in ChestBlockActor) | ChestBlockActor | |
| ChestBlockActor(::BlockActorType type, ::BlockActorRendererId renderId, ::std::optional<::ChestType > chestType, ::BlockPos const &pos) (defined in ChestBlockActor) | ChestBlockActor | |
| clearInventory(int resizeTo) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| clearSlot(int slot) (defined in FillingContainer) | FillingContainer | virtual |
| ConstIterator typedef (defined in Container) | Container | |
| ConstReverseIterator typedef (defined in Container) | Container | |
| Container() (defined in Container) | Container | |
| Container(::Container const &) (defined in Container) | Container | |
| Container(::SharedTypes::Legacy::ContainerType type) (defined in Container) | Container | explicit |
| Container(::SharedTypes::Legacy::ContainerType type, ::std::string const &name, bool customName) (defined in Container) | Container | |
| containerRemoved() (defined in Container) | Container | virtual |
| containerTypeMap() (defined in Container) | Container | static |
| crbegin() const noexcept (defined in Container) | Container | inline |
| create(class CompoundTag const &nbt) (defined in BlockActor) | BlockActor | static |
| create(class CompoundTag const &nbt, class BlockPos const &pos) (defined in BlockActor) | BlockActor | static |
| createTransactionContext(::std::function< void(::Container &, int, ::ItemStack const &, ::ItemStack const &)> callback, ::std::function< void()> execute) (defined in Container) | Container | virtual |
| crend() const noexcept (defined in Container) | Container | inline |
| dropContents(::BlockSource ®ion, ::Vec3 const &pos, bool randomizeDrop) (defined in RandomizableBlockActorFillingContainer) | RandomizableBlockActorFillingContainer | virtual |
| dropSlotContent(::BlockSource ®ion, ::Vec3 const &pos, bool randomizeDrop, int slot) (defined in RandomizableBlockActorFillingContainer) | RandomizableBlockActorFillingContainer | virtual |
| end() noexcept (defined in Container) | Container | inline |
| eraseLootTable() (defined in RandomizableBlockActorContainerBase) | RandomizableBlockActorContainerBase | virtual |
| executeEvent(::BlockSource &, ::BlockPos const &, ::Block const &, ::std::string const &, ::Actor &) (defined in BlockActor) | BlockActor | virtual |
| findFirstSlotForItem(::ItemStack const &item) const (defined in Container) | Container | virtual |
| firstEmptySlot() const (defined in Container) | Container | virtual |
| firstItem() const (defined in Container) | Container | virtual |
| fixupOnLoad(::LevelChunk &) (defined in BlockActor) | BlockActor | virtual |
| forceCloseChest(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| getChestCloser(::Actor &closingActor) (defined in ChestBlockActor) | ChestBlockActor | |
| getCloseSound() const (defined in ChestBlockActor) | ChestBlockActor | |
| getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor) | BlockActor | |
| getContainer() (defined in ChestBlockActor) | ChestBlockActor | |
| getContainer() const (defined in ChestBlockActor) | ChestBlockActor | |
| getContainerRemovedConnector() (defined in Container) | Container | |
| getContainerSize() const (defined in ChestBlockActor) | ChestBlockActor | virtual |
| getContainerTypeId(::std::string const &name) (defined in Container) | Container | static |
| getCrackEntity(::BlockSource ®ion, ::BlockPos const &pos) (defined in ChestBlockActor) | ChestBlockActor | |
| getCustomName() const (defined in BlockActor) | BlockActor | |
| getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos, ::BlockSource const *region) const (defined in ChestBlockActor) | ChestBlockActor | virtual |
| getEmptySlotsCount() const (defined in Container) | Container | virtual |
| getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
| getImmersiveReaderText(::BlockSource &) (defined in BlockActor) | BlockActor | |
| getItem(int slot) const (defined in ChestBlockActor) | ChestBlockActor | virtual |
| getItemCount(::ItemStack const &compare) const (defined in Container) | Container | virtual |
| getItemCount(::std::function< bool(::ItemStack const &)> comparator) const (defined in Container) | Container | |
| getItemNonConst(int index) (defined in Container) | Container | |
| getMaxStackSize() const (defined in ChestBlockActor) | ChestBlockActor | virtual |
| getName() const (defined in ChestBlockActor) | ChestBlockActor | |
| getObstructionAABB() const (defined in ChestBlockActor) | ChestBlockActor | |
| getOpenSound() const (defined in ChestBlockActor) | ChestBlockActor | |
| getOwningPiston(::BlockSource &) (defined in BlockActor) | BlockActor | |
| getOwningPiston(::BlockSource &) const (defined in BlockActor) | BlockActor | |
| getRedstoneSignalFromContainer(::BlockSource ®ion) (defined in Container) | Container | |
| getShadowRadius(::BlockSource &) const (defined in BlockActor) | BlockActor | virtual |
| getSlotCopies() const (defined in Container) | Container | |
| getSlots() const (defined in Container) | Container | |
| getSlotWithItem(::ItemStack const &item, bool checkAux, bool checkData) const (defined in FillingContainer) | FillingContainer | |
| getTypeName() const (defined in Container) | Container | inline |
| getUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
| hasAlphaLayer() const (defined in BlockActor) | BlockActor | virtual |
| hasCustomName() const (defined in Container) | Container | virtual |
| hasRemovedSubscribers() const (defined in Container) | Container | virtual |
| hasRoomForItem(::ItemStack const &item) const (defined in Container) | Container | virtual |
| init() (defined in Container) | Container | virtual |
| initializeContainerContents(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| isEmpty() const (defined in Container) | Container | virtual |
| isPermanentlyRendered() const (defined in BlockActor) | BlockActor | virtual |
| isPreserved(::BlockSource &) const (defined in BlockActor) | BlockActor | virtual |
| isSlotDisabled(int) const (defined in Container) | Container | virtual |
| isWithinRenderDistance(::Vec3 const &cameraPosition) const (defined in BlockActor) | BlockActor | virtual |
| ItemList typedef (defined in FillingContainer) | FillingContainer | |
| ItemStackNetIdChangedCallback typedef (defined in Container) | Container | |
| Iterator typedef (defined in Container) | Container | |
| load(::ILevel &level, ::CompoundTag const &base, ::DataLoadHelper &dataLoadHelper) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor) | BlockActor | virtual |
| loadFromTag(::ListTag const &inventoryList) (defined in FillingContainer) | FillingContainer | virtual |
| loadItems(::CompoundTag const &base, ::ILevel &level) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| loadStatic(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BlockActor) | BlockActor | static |
| mAlongX (defined in ChestBlockActor) | ChestBlockActor | |
| MapIdType typedef (defined in BlockActor) | BlockActor | |
| MapTypeId typedef (defined in BlockActor) | BlockActor | |
| mBB (defined in BlockActor) | BlockActor | |
| mChestClosers (defined in ChestBlockActor) | ChestBlockActor | |
| mChestType (defined in ChestBlockActor) | ChestBlockActor | |
| mCloseListeners (defined in Container) | Container | |
| mContainerOwner (defined in Container) | Container | |
| mContainerRuntimeId (defined in Container) | Container | |
| mContainerType (defined in Container) | Container | |
| mContentChangeListeners (defined in Container) | Container | |
| mConverted (defined in ChestBlockActor) | ChestBlockActor | |
| mCustomName (defined in BlockActor) | BlockActor | |
| mCustomName (defined in Container) | Container | |
| mDeferredPairLoad (defined in ChestBlockActor) | ChestBlockActor | |
| mDeferredPairX (defined in ChestBlockActor) | ChestBlockActor | |
| mDeferredPairZ (defined in ChestBlockActor) | ChestBlockActor | |
| mGameplayContainerType (defined in Container) | Container | |
| mIsFindable (defined in ChestBlockActor) | ChestBlockActor | |
| mIsGlobalChest (defined in ChestBlockActor) | ChestBlockActor | |
| mIsOpen (defined in ChestBlockActor) | ChestBlockActor | |
| mItems (defined in FillingContainer) | FillingContainer | |
| mLargeChestPaired (defined in ChestBlockActor) | ChestBlockActor | |
| mLargeChestPairedPosition (defined in ChestBlockActor) | ChestBlockActor | |
| mLootTable (defined in RandomizableBlockActorContainerBase) | RandomizableBlockActorContainerBase | |
| mLootTableSeed (defined in RandomizableBlockActorContainerBase) | RandomizableBlockActorContainerBase | |
| mName (defined in Container) | Container | |
| mObstructionHeight (defined in ChestBlockActor) | ChestBlockActor | |
| mOldOpenness (defined in ChestBlockActor) | ChestBlockActor | |
| mOpenedByIds (defined in ChestBlockActor) | ChestBlockActor | |
| mOpenness (defined in ChestBlockActor) | ChestBlockActor | |
| mPairingChanged (defined in ChestBlockActor) | ChestBlockActor | |
| mPairLead (defined in ChestBlockActor) | ChestBlockActor | |
| mPlayer (defined in FillingContainer) | FillingContainer | |
| mPosition (defined in BlockActor) | BlockActor | |
| mProperties (defined in BlockActor) | BlockActor | |
| mRemovedPublisher (defined in Container) | Container | |
| mRendererId (defined in BlockActor) | BlockActor | |
| mRepairCost (defined in BlockActor) | BlockActor | |
| mSizeChangeListeners (defined in Container) | Container | |
| mSpeed (defined in ChestBlockActor) | ChestBlockActor | |
| mTerrainInterlockData (defined in BlockActor) | BlockActor | |
| mTickCount (defined in BlockActor) | BlockActor | |
| mTickInterval (defined in ChestBlockActor) | ChestBlockActor | |
| mTransactionContextStack (defined in Container) | Container | |
| mType (defined in BlockActor) | BlockActor | |
| mUpdateFlags (defined in ChestBlockActor) | ChestBlockActor | |
| mUsesBlockTypeDetection (defined in ChestBlockActor) | ChestBlockActor | |
| onChanged(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| onChunkLoaded(::LevelChunk &) (defined in BlockActor) | BlockActor | virtual |
| onChunkUnloaded(::LevelChunk &) (defined in BlockActor) | BlockActor | virtual |
| onCustomTagLoadDone(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
| onMove() (defined in ChestBlockActor) | ChestBlockActor | virtual |
| onNeighborChanged(::BlockSource ®ion, ::BlockPos const &position) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| onPlace(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| onRemoved(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor) | BlockActor | virtual |
| onUpdatePacket(::CompoundTag const &data, ::BlockSource ®ion, ::Player const *fromPlayer) (defined in BlockActor) | BlockActor | |
| openBy(::Player &p) (defined in EnderChestBlockActor) | EnderChestBlockActor | virtual |
| operator=(::Container const &) (defined in Container) | Container | |
| operator[](int index) (defined in Container) | Container | inline |
| operator[](int index) const (defined in Container) | Container | inline |
| pairWithLeadChest(::ChestBlockActor *leadChest, ::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| playCloseSound(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| playOpenSound(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| Properties typedef (defined in BlockActor) | BlockActor | |
| Property enum name (defined in BlockActor) | BlockActor | |
| rbegin() noexcept (defined in Container) | Container | inline |
| readAdditionalSaveData(::CompoundTag const &tag) (defined in Container) | Container | virtual |
| refresh(optional_ref< class BlockSource > blockSource=std::nullopt) (defined in BlockActor) | BlockActor | |
| removeAllItems() (defined in Container) | Container | virtual |
| removeAllItemsWithForceBalance() (defined in Container) | Container | virtual |
| removeCloseListener(::ContainerCloseListener *listener) (defined in Container) | Container | |
| removeContentChangeListener(::ContainerContentChangeListener *listener) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| removeItem(int slot, int count) (defined in FillingContainer) | FillingContainer | virtual |
| removeResource(::ItemStack const &item, bool requireExactAux, bool requireExactData, int maxCount) (defined in FillingContainer) | FillingContainer | virtual |
| removeResource(int type) (defined in FillingContainer) | FillingContainer | |
| rend() noexcept (defined in Container) | Container | inline |
| reverseFindFirstSlotForItem(::ItemStack const &item) const (defined in Container) | Container | virtual |
| ReverseIterator typedef (defined in Container) | Container | |
| sameItemAndAuxComparator(::ItemDescriptor const &descriptor) (defined in Container) | Container | static |
| save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in ChestBlockActor) | ChestBlockActor | virtual |
| saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor) | BlockActor | virtual |
| saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in ChestBlockActor) | ChestBlockActor | virtual |
| saveItems(::CompoundTag &base, ::SaveContext const &saveContext) const (defined in ChestBlockActor) | ChestBlockActor | virtual |
| saveToTag(::SaveContext const &saveContext) const (defined in FillingContainer) | FillingContainer | |
| serverInitItemStackIds(int containerSlot, int count, ::std::function< void(int, ::ItemStack const &)> onNetIdChanged) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| setContainerChanged(int slot) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| setContainerMoved() (defined in Container) | Container | virtual |
| setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor) | BlockActor | virtual |
| setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in Container) | Container | virtual |
| setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | virtual |
| setItem(int slot, ::ItemStack const &item) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| setItemWithForceBalance(int slot, ::ItemStack const &item, bool forceBalanced) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| setLootTable(::std::string const &lootTable, int lootTableSeed) (defined in RandomizableBlockActorContainerBase) | RandomizableBlockActorContainerBase | |
| setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | virtual |
| shouldPreserve(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
| startOpen(::Actor &actor) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| stopOpen(::Actor &actor) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| swapSlots(int from, int to) (defined in FillingContainer) | FillingContainer | virtual |
| tick(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| TransactionContext typedef (defined in Container) | Container | |
| triggerEvent(int b0, int b1) (defined in ChestBlockActor) | ChestBlockActor | virtual |
| triggerTransactionChange(int slot, ::ItemStack const &oldItem, ::ItemStack const &newItem) (defined in Container) | Container | |
| tryGetChestBlock(::BlockSource const ®ion) const (defined in ChestBlockActor) | ChestBlockActor | |
| unPackLootTable(::Level &level, ::Container &container, ::DimensionType dimensionId, ::Actor *actor) (defined in RandomizableBlockActorContainerBase) | RandomizableBlockActorContainerBase | |
| unpair(::BlockSource ®ion) (defined in ChestBlockActor) | ChestBlockActor | |
| ~BlockActor() (defined in BlockActor) | BlockActor | virtual |
| ~ChestBlockActor() (defined in ChestBlockActor) | ChestBlockActor | virtual |
| ~Container() (defined in Container) | Container | virtual |
| ~EnderChestBlockActor()=default (defined in EnderChestBlockActor) | EnderChestBlockActor | virtual |
| ~FillingContainer() (defined in FillingContainer) | FillingContainer | virtual |
| ~RandomizableBlockActorContainerBase() (defined in RandomizableBlockActorContainerBase) | RandomizableBlockActorContainerBase | virtual |
| ~RandomizableBlockActorFillingContainer() (defined in RandomizableBlockActorFillingContainer) | RandomizableBlockActorFillingContainer | virtual |