LeviLamina
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Editor::Services::PlayerStateControllerService Class Referenceabstract
+ Inheritance diagram for Editor::Services::PlayerStateControllerService:

Public Types

enum class  State : int { Uninitialized = 0 , Initialized = 1 , Ready = 2 }
 

Public Member Functions

PlayerStateControllerServiceoperator= (PlayerStateControllerService const &)
 
 PlayerStateControllerService (PlayerStateControllerService const &)
 
virtual ::Scripting::Result< void > init ()
 
virtual ::Scripting::Result< void > quit ()
 
virtual void _onEditorActivate ()
 
virtual void _onEditorDeactivate ()
 
virtual void _onEnterToolMode ()
 
virtual void _onExitToolMode ()
 
virtual void _onEnterCrosshairMode ()
 
virtual void _onExitCrosshairMode ()
 
MCAPI void _handleModeChanged (::Editor::Mode from, ::Editor::Mode to)
 
MCAPI void _syncFlyingNoClip (::Editor::ServiceProviderCollection &)
 
MCAPI void $dtor ()
 
MCAPI ::Scripting::Result< void > $init ()
 
MCAPI ::Scripting::Result< void > $quit ()
 
MCAPI void $_onEditorActivate ()
 
MCAPI void $_onEditorDeactivate ()
 
MCAPI void $_onEnterToolMode ()
 
MCFOLD void $_onExitToolMode ()
 
MCAPI void $_onEnterCrosshairMode ()
 
MCAPI void $_onExitCrosshairMode ()
 
virtual ::Scripting::Result< void > ready ()
 
virtual::std::string_view getServiceName () const =0
 
virtual bool isServiceInitialized () const
 
virtual bool isServiceReady () const
 
MCFOLD ::Scripting::Result< void > $ready ()
 
MCAPI bool $isServiceInitialized () const
 
MCAPI bool $isServiceReady () const
 
MCFOLD void * $ctor ()
 
MCFOLD void * $ctor (::Bedrock::EnableNonOwnerReferences const &)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 8, 16 > mUnk89550f
 
::ll::UntypedStorage< 8, 16 > mUnk7cf4c4
 
::ll::UntypedStorage< 8, 8 > mUnkc8874b
 
::ll::UntypedStorage< 4, 4 > mUnk93c97e
 
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock
 

Member Function Documentation

◆ init()

virtual ::Scripting::Result< void > Editor::Services::PlayerStateControllerService::init ( )
virtual

◆ quit()

virtual ::Scripting::Result< void > Editor::Services::PlayerStateControllerService::quit ( )
virtual

The documentation for this class was generated from the following file: