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virtual void | initializeWorld (::Realms::RealmId, ::std::string const &, ::std::string const &, ::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)>)=0 |
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virtual void | openWorld (::Realms::RealmId, ::std::function< void(::Realms::GenericStatus)>, ::std::function< void(int)>)=0 |
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virtual void | closeWorld (::Realms::RealmId, ::std::function< void(::Realms::GenericStatus)>, ::std::function< void(int)>)=0 |
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virtual void | resetWorld (::Realms::RealmId, ::std::function< void(::Realms::GenericStatus)>, ::std::function< void(int)>)=0 |
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The documentation for this class was generated from the following file: