LeviLamina
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TemptBaseGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec2.h"
7#include "mc/deps/core/math/Vec3.h"
8#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
9#include "mc/util/FloatRange.h"
10#include "mc/world/actor/ActorDefinitionTrigger.h"
11#include "mc/world/actor/TempEPtr.h"
12#include "mc/world/actor/ai/goal/Goal.h"
13#include "mc/world/level/Tick.h"
14
15// auto generated forward declare list
16// clang-format off
17class ItemDescriptor;
18class Mob;
19class Player;
20// clang-format on
21
22class TemptBaseGoal : public ::Goal {
23public:
24 // member variables
25 // NOLINTBEGIN
26 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
27 ::ll::TypedStorage<8, 40, ::TempEPtr<::Player>> mPlayer;
28 ::ll::TypedStorage<4, 4, float> mSpeed;
29 ::ll::TypedStorage<1, 1, bool> mOldAvoidWater;
30 ::ll::TypedStorage<1, 1, bool> mCanTemptVertically;
31 ::ll::TypedStorage<4, 12, ::Vec3> mMobPlayerDelta;
32 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> mSoundEvent;
33 ::ll::TypedStorage<4, 8, ::FloatRange> mSoundIntervalRange;
34 ::ll::TypedStorage<8, 8, ::Tick> mNextSoundEventTick;
35 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnStartEvent;
36 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnEndEvent;
37 ::ll::TypedStorage<4, 4, int const> COOLDOWN_TICKS;
38 ::ll::TypedStorage<1, 1, bool> mCanGetScared;
39 ::ll::TypedStorage<4, 4, int> mCooldown;
40 ::ll::TypedStorage<1, 1, bool> mCanMove;
41 ::ll::TypedStorage<4, 4, float> mTemptDistance;
42 ::ll::TypedStorage<4, 4, float> mStopDistance;
43 ::ll::TypedStorage<4, 12, ::Vec3> mOldPlayerPosition;
44 ::ll::TypedStorage<4, 8, ::Vec2> mOldPlayerRotation;
45 ::ll::TypedStorage<1, 1, bool> mCanTemptWhileRidden;
46 ::ll::TypedStorage<8, 24, ::std::vector<::ItemDescriptor>> mItems;
47 // NOLINTEND
48
49public:
50 // prevent constructor by default
51 TemptBaseGoal& operator=(TemptBaseGoal const&);
52 TemptBaseGoal(TemptBaseGoal const&);
53 TemptBaseGoal();
54
55public:
56 // virtual functions
57 // NOLINTBEGIN
58 virtual bool canUse() /*override*/;
59
60 virtual bool canContinueToUse() /*override*/;
61
62 virtual void start() /*override*/;
63
64 virtual void stop() /*override*/;
65
66 virtual void tick() /*override*/;
67
68 virtual void updateMovement() = 0;
69
70 virtual void stopMovement() = 0;
71
72 virtual ~TemptBaseGoal() /*override*/;
73 // NOLINTEND
74
75public:
76 // member functions
77 // NOLINTBEGIN
78 MCAPI TemptBaseGoal(
79 ::Mob& mob,
80 float speed,
81 ::std::vector<::ItemDescriptor> const& itemList,
82 ::SharedTypes::Legacy::LevelSoundEvent sound,
83 ::FloatRange soundIntervalRange,
84 bool canGetScared,
85 float temptDistance,
86 float stopDistance,
87 bool canTemptVertically,
88 bool canTemptWhileRidden,
89 ::ActorDefinitionTrigger const& onStartEvent,
90 ::ActorDefinitionTrigger const& onEndEvent
91 );
92 // NOLINTEND
93
94public:
95 // constructor thunks
96 // NOLINTBEGIN
97 MCAPI void* $ctor(
98 ::Mob& mob,
99 float speed,
100 ::std::vector<::ItemDescriptor> const& itemList,
101 ::SharedTypes::Legacy::LevelSoundEvent sound,
102 ::FloatRange soundIntervalRange,
103 bool canGetScared,
104 float temptDistance,
105 float stopDistance,
106 bool canTemptVertically,
107 bool canTemptWhileRidden,
108 ::ActorDefinitionTrigger const& onStartEvent,
109 ::ActorDefinitionTrigger const& onEndEvent
110 );
111 // NOLINTEND
112
113public:
114 // destructor thunk
115 // NOLINTBEGIN
116 MCAPI void $dtor();
117 // NOLINTEND
118
119public:
120 // virtual function thunks
121 // NOLINTBEGIN
122 MCAPI bool $canUse();
123
124 MCAPI bool $canContinueToUse();
125
126 MCAPI void $start();
127
128 MCAPI void $stop();
129
130 MCAPI void $tick();
131
132
133 // NOLINTEND
134
135public:
136 // vftables
137 // NOLINTBEGIN
138 MCNAPI static void** $vftable();
139 // NOLINTEND
140};
Definition ActorDefinitionTrigger.h:9
Definition Goal.h:14
Definition ItemDescriptor.h:23
Definition Mob.h:50
Definition Player.h:125
static MCAPI void ** $vftable()
Definition FloatRange.h:11