LeviLamina
Loading...
Searching...
No Matches
TemptBaseGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec2.h"
7#include "mc/deps/core/math/Vec3.h"
8#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
9#include "mc/util/FloatRange.h"
10#include "mc/world/actor/ActorDefinitionTrigger.h"
11#include "mc/world/actor/TempEPtr.h"
12#include "mc/world/actor/ai/goal/Goal.h"
13#include "mc/world/level/Tick.h"
14
15// auto generated forward declare list
16// clang-format off
17class ItemDescriptor;
18class Mob;
19class Player;
20// clang-format on
21
22class TemptBaseGoal : public ::Goal {
23public:
24 // member variables
25 // NOLINTBEGIN
26 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
27 ::ll::TypedStorage<8, 40, ::TempEPtr<::Player>> mPlayer;
28 ::ll::TypedStorage<4, 4, float> mSpeed;
29 ::ll::TypedStorage<1, 1, bool> mOldAvoidWater;
30 ::ll::TypedStorage<1, 1, bool> mCanTemptVertically;
31 ::ll::TypedStorage<4, 12, ::Vec3> mMobPlayerDelta;
32 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> mSoundEvent;
33 ::ll::TypedStorage<4, 8, ::FloatRange> mSoundIntervalRange;
34 ::ll::TypedStorage<8, 8, ::Tick> mNextSoundEventTick;
35 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnStartEvent;
36 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnEndEvent;
37 ::ll::TypedStorage<4, 4, int const> COOLDOWN_TICKS;
38 ::ll::TypedStorage<1, 1, bool> mCanGetScared;
39 ::ll::TypedStorage<4, 4, int> mCoolDown;
40 ::ll::TypedStorage<1, 1, bool> mCanMove;
41 ::ll::TypedStorage<4, 4, float> mTemptDistance;
42 ::ll::TypedStorage<4, 4, float> mStopDistance;
43 ::ll::TypedStorage<4, 12, ::Vec3> mOldPlayerPosition;
44 ::ll::TypedStorage<4, 8, ::Vec2> mOldPlayerRotation;
45 ::ll::TypedStorage<1, 1, bool> mCanTemptWhileRidden;
46 ::ll::TypedStorage<8, 24, ::std::vector<::ItemDescriptor>> mItems;
47 // NOLINTEND
48
49public:
50 // prevent constructor by default
51 TemptBaseGoal& operator=(TemptBaseGoal const&);
54
55public:
56 // virtual functions
57 // NOLINTBEGIN
58 // vIndex: 1
59 virtual bool canUse() /*override*/;
60
61 // vIndex: 2
62 virtual bool canContinueToUse() /*override*/;
63
64 // vIndex: 4
65 virtual void start() /*override*/;
66
67 // vIndex: 5
68 virtual void stop() /*override*/;
69
70 // vIndex: 6
71 virtual void tick() /*override*/;
72
73 // vIndex: 10
74 virtual void updateMovement() = 0;
75
76 // vIndex: 11
77 virtual void stopMovement() = 0;
78
79 // vIndex: 0
80 virtual ~TemptBaseGoal() /*override*/;
81 // NOLINTEND
82
83public:
84 // member functions
85 // NOLINTBEGIN
87 ::Mob& mob,
88 float speed,
89 ::std::vector<::ItemDescriptor> const& itemList,
90 ::SharedTypes::Legacy::LevelSoundEvent sound,
91 ::FloatRange soundIntervalRange,
92 bool canGetScared,
93 float temptDistance,
94 float stopDistance,
95 bool canTemptVertically,
96 bool canTemptWhileRidden,
97 ::ActorDefinitionTrigger const& onStartEvent,
98 ::ActorDefinitionTrigger const& onEndEvent
99 );
100 // NOLINTEND
101
102public:
103 // constructor thunks
104 // NOLINTBEGIN
105 MCNAPI void* $ctor(
106 ::Mob& mob,
107 float speed,
108 ::std::vector<::ItemDescriptor> const& itemList,
109 ::SharedTypes::Legacy::LevelSoundEvent sound,
110 ::FloatRange soundIntervalRange,
111 bool canGetScared,
112 float temptDistance,
113 float stopDistance,
114 bool canTemptVertically,
115 bool canTemptWhileRidden,
116 ::ActorDefinitionTrigger const& onStartEvent,
117 ::ActorDefinitionTrigger const& onEndEvent
118 );
119 // NOLINTEND
120
121public:
122 // destructor thunk
123 // NOLINTBEGIN
124 MCNAPI void $dtor();
125 // NOLINTEND
126
127public:
128 // virtual function thunks
129 // NOLINTBEGIN
130 MCNAPI bool $canUse();
131
132 MCNAPI bool $canContinueToUse();
133
134 MCNAPI void $start();
135
136 MCNAPI void $stop();
137
138 MCNAPI void $tick();
139 // NOLINTEND
140
141public:
142 // vftables
143 // NOLINTBEGIN
144 MCNAPI static void** $vftable();
145 // NOLINTEND
146};
Definition ActorDefinitionTrigger.h:5
Definition Goal.h:14
Definition ItemDescriptor.h:22
Definition Mob.h:47
Definition Player.h:119
Definition TemptBaseGoal.h:22
MCAPI bool $canUse()
MCAPI TemptBaseGoal(::Mob &mob, float speed, ::std::vector<::ItemDescriptor > const &itemList, ::SharedTypes::Legacy::LevelSoundEvent sound, ::FloatRange soundIntervalRange, bool canGetScared, float temptDistance, float stopDistance, bool canTemptVertically, bool canTemptWhileRidden, ::ActorDefinitionTrigger const &onStartEvent, ::ActorDefinitionTrigger const &onEndEvent)
static MCAPI void ** $vftable()
MCAPI bool $canContinueToUse()
MCAPI void $tick()
MCAPI void * $ctor(::Mob &mob, float speed, ::std::vector<::ItemDescriptor > const &itemList, ::SharedTypes::Legacy::LevelSoundEvent sound, ::FloatRange soundIntervalRange, bool canGetScared, float temptDistance, float stopDistance, bool canTemptVertically, bool canTemptWhileRidden, ::ActorDefinitionTrigger const &onStartEvent, ::ActorDefinitionTrigger const &onEndEvent)
MCAPI void $stop()
MCAPI void $dtor()
MCAPI void $start()
Definition FloatRange.h:11