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WeaponItemComponent Struct Reference
Inheritance diagram for WeaponItemComponent:

Public Member Functions

WeaponItemComponentoperator= (WeaponItemComponent const &)
MCAPI WeaponItemComponent (::WeaponItemComponent &&)
MCAPI WeaponItemComponent (::WeaponItemComponent const &)
MCAPI::WeaponItemComponent & operator= (::WeaponItemComponent &&)
MCAPI void * $ctor (::WeaponItemComponent &&)
MCAPI void * $ctor (::WeaponItemComponent const &)
MCAPI void $dtor ()

Static Public Member Functions

static MCAPI void bindType (::cereal::ReflectionCtx &ctx, ::std::vector<::AllExperiments > const &requiredToggles, ::std::optional<::SemVersion > releasedMinFormatVersion)
static MCAPI ::HashedString const & getIdentifier ()
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 56, ::DefinitionTriggermOnHurtActor
::ll::TypedStorage< 8, 56, ::DefinitionTriggermOnHitActor
::ll::TypedStorage< 8, 56, ::DefinitionTriggermOnHitBlock

Member Function Documentation

◆ $vftable()

MCAPI void ** WeaponItemComponent::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: