3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/controls/renderers/MinecraftUICustomRenderer.h"
21 ::ll::TypedStorage<4, 4, float> mRenderTime;
22 ::ll::TypedStorage<4, 4, float> mLastTimeStamp;
23 ::ll::TypedStorage<8, 24, ::std::vector<int>> mPlayerArmorState;
29 virtual ~HudPlayerRenderer() =
default;
31 virtual ::std::shared_ptr<::UICustomRenderer> clone() const ;
33 virtual
bool update(::IClientInstance& client, ::UIControl&, ::UIScene const&) ;
36 render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner,
int) ;
42 MCAPI ::std::shared_ptr<::UICustomRenderer> $clone() const;
44 MCAPI
bool $update(::IClientInstance& client, ::UIControl&, ::UIScene const&);
46 MCAPI
void $render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner,
int);
Definition HudPlayerRenderer.h:5
static MCAPI void ** $vftable()
Definition IClientInstance.h:5
Definition MinecraftUICustomRenderer.h:5
Definition MinecraftUIRenderContext.h:5
Definition UICustomRenderer.h:5