LeviLamina
Loading...
Searching...
No Matches
LegacyMesaSurfaceBuilder.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/biome/surface/ISurfaceBuilder.h"
7#include "mc/world/level/block/BlockColor.h"
8
9// auto generated forward declare list
10// clang-format off
11class Biome;
13class Random;
14// clang-format on
15
16namespace VanillaSurfaceBuilders {
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<1, 64, ::std::array<::BlockColor, 64>> mColorBands;
23 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinSimplexNoise>> mPillarNoise;
24 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinSimplexNoise>> mPillarRoofNoise;
25 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinSimplexNoise>> mBandsNoise;
26 // NOLINTEND
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 virtual void initBuilder(uint levelSeed) /*override*/;
32
33 virtual void initBiomeSurface(::Biome& biome) const /*override*/;
34
35 virtual bool isBestBuilder(::Biome const& biome) const /*override*/;
36
37 virtual void buildSurfaceAt(::ISurfaceBuilder::BuildParameters const& parameters) const /*override*/;
38
39 virtual ~LegacyMesaSurfaceBuilder() /*override*/;
40 // NOLINTEND
41
42public:
43 // member functions
44 // NOLINTBEGIN
45 MCAPI void generateBands(::Random& random);
46 // NOLINTEND
47
48public:
49 // destructor thunk
50 // NOLINTBEGIN
51 MCAPI void $dtor();
52 // NOLINTEND
53
54public:
55 // virtual function thunks
56 // NOLINTBEGIN
57 MCAPI void $initBuilder(uint levelSeed);
58
59 MCFOLD void $initBiomeSurface(::Biome& biome) const;
60
61 MCFOLD bool $isBestBuilder(::Biome const& biome) const;
62
63 MCAPI void $buildSurfaceAt(::ISurfaceBuilder::BuildParameters const& parameters) const;
64
65
66 // NOLINTEND
67
68public:
69 // vftables
70 // NOLINTBEGIN
71 MCNAPI static void** $vftable();
72 // NOLINTEND
73};
74
75} // namespace VanillaSurfaceBuilders
Definition Biome.h:23
Definition ISurfaceBuilder.h:15
Definition PerlinSimplexNoise.h:13
Definition Random.h:10
Definition LegacyMesaSurfaceBuilder.h:18
Definition ISurfaceBuilder.h:28