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static MCAPI void | convertBoat (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertChicken (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertCow (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertCreeper (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertEnderman (::Actor &entity, ::CompoundTag const &) |
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static MCAPI void | convertHorse (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertIronGolem (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertMinecart (::Actor &entity, ::CompoundTag const &) |
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static MCAPI void | convertMinecartHopper (::Actor &entity, ::CompoundTag const &) |
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static MCAPI void | convertMinecartTNT (::Actor &entity, ::CompoundTag const &) |
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static MCAPI void | convertOcelot (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertPig (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertRabbit (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertSave (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertSheep (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertSilverfish (::Actor &entity, ::CompoundTag const &) |
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static MCAPI void | convertSkeleton (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertSlime (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertSnowgolem (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertSpider (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertSquid (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertVillager (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertWolf (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertZombie (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | convertZombieVillager (::Actor &entity, ::CompoundTag const &tag) |
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static MCAPI void | genericConvert (::Actor &entity, ::CompoundTag const &tag) |
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