LeviLamina
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gametest::GameTestSequence Class Reference

Public Member Functions

GameTestSequenceoperator= (GameTestSequence const &)
 
 GameTestSequence (GameTestSequence const &)
 
MCAPI ::std::optional<::gametest::GameTestError_executeWithoutFail (::std::optional<::gametest::GameTestError > const &error)
 
MCAPI ::std::optional<::gametest::GameTestError_tick (int currentTick)
 
MCAPI::gametest::GameTestSequence & thenExecute (::std::function<::std::optional<::gametest::GameTestError >()> fn)
 
MCAPI::gametest::GameTestSequence & thenExecuteAfter (int tickDelay, ::std::function<::std::optional<::gametest::GameTestError >()> fn)
 
MCAPI::gametest::GameTestSequence & thenExecuteFor (int tickCount, ::std::function<::std::optional<::gametest::GameTestError >()> fn)
 
MCAPI void thenFail (::gametest::GameTestError error)
 
MCAPI void thenSucceed ()
 
MCAPI::gametest::GameTestSequence & thenWaitAfter (int tickDelay, ::std::function<::std::optional<::gametest::GameTestError >()> fn)
 

Public Attributes

::ll::UntypedStorage< 4, 4 > mUnk10d998
 
::ll::UntypedStorage< 8, 8 > mUnk8825e0
 
::ll::UntypedStorage< 8, 24 > mUnk452f28
 

The documentation for this class was generated from the following file: