3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/binding/QueryBase.h"
7#include "mc/client/gui/oreui/binding/properties/Property.h"
8#include "mc/deps/core/utility/pub_sub/Subscription.h"
21 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mSubscription;
22 ::ll::TypedStorage<8, 208, ::OreUI::Property<::std::optional<::std::string>>> mScreenId;
27 DataDrivenUIScreenIdQuery();
32 virtual ~DataDrivenUIScreenIdQuery() =
default;
38 MCAPI
explicit DataDrivenUIScreenIdQuery(::GameplayUI::DataDrivenScreenAPI* dataDrivenScreenAPI);
44 MCAPI static ::std::add_lvalue_reference_t<char const[]> NAME();
50 MCAPI
void* $ctor(::GameplayUI::DataDrivenScreenAPI* dataDrivenScreenAPI);
Definition DataDrivenScreenAPI.h:7
Definition DataDrivenUIScreenIdQuery.h:7
static MCAPI void ** $vftableForPropertyObject()
static MCAPI void ** $vftableForIQuery()