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OreUI::DataDrivenUIScreenIdQuery Class Reference
Inheritance diagram for OreUI::DataDrivenUIScreenIdQuery:

Public Member Functions

MCAPI DataDrivenUIScreenIdQuery (::GameplayUI::DataDrivenScreenAPI *dataDrivenScreenAPI)
MCAPI void * $ctor (::GameplayUI::DataDrivenScreenAPI *dataDrivenScreenAPI)

Static Public Member Functions

static MCAPI ::std::add_lvalue_reference_t< char const[]> NAME ()
static MCAPI void ** $vftableForPropertyObject ()
static MCAPI void ** $vftableForIQuery ()

Public Attributes

::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmSubscription
::ll::TypedStorage< 8, 208, ::OreUI::Property<::std::optional<::std::string > > > mScreenId

Member Function Documentation

◆ $vftableForPropertyObject()

MCAPI void ** OreUI::DataDrivenUIScreenIdQuery::$vftableForPropertyObject ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIQuery()

MCAPI void ** OreUI::DataDrivenUIScreenIdQuery::$vftableForIQuery ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: