LeviLamina
Loading...
Searching...
No Matches
LegacyForestRockFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/WeakRef.h"
7#include "mc/world/level/levelgen/feature/Feature.h"
8#include "mc/world/level/levelgen/feature/IFeature.h"
9
10// auto generated forward declare list
11// clang-format off
12class BlockPos;
13class BlockSource;
14class Random;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 24, ::WeakRef<::IFeature>> mForestRockFeature;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual ~LegacyForestRockFeature() /*override*/ = default;
28
29 virtual bool place(::BlockSource& region, ::BlockPos const& origin, ::Random& random) const /*override*/;
30 // NOLINTEND
31
32public:
33 // virtual function thunks
34 // NOLINTBEGIN
35 MCAPI bool $place(::BlockSource& region, ::BlockPos const& origin, ::Random& random) const;
36
37
38 // NOLINTEND
39
40public:
41 // vftables
42 // NOLINTBEGIN
43 MCNAPI static void** $vftable();
44 // NOLINTEND
45};
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Feature.h:18
Definition LegacyForestRockFeature.h:17
static MCAPI void ** $vftable()
Definition Random.h:10