LeviLamina
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LegacyForestRockFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/WeakRef.h"
7#include "mc/world/level/levelgen/feature/Feature.h"
8#include "mc/world/level/levelgen/feature/IFeature.h"
9
10// auto generated forward declare list
11// clang-format off
12class BlockPos;
13class BlockSource;
14class Random;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 24, ::WeakRef<::IFeature>> mForestRockFeature;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 // vIndex: 0
28 virtual ~LegacyForestRockFeature() /*override*/ = default;
29
30 // vIndex: 4
31 virtual bool place(::BlockSource& region, ::BlockPos const& origin, ::Random& random) const /*override*/;
32 // NOLINTEND
33
34public:
35 // virtual function thunks
36 // NOLINTBEGIN
37 MCAPI bool $place(::BlockSource& region, ::BlockPos const& origin, ::Random& random) const;
38 // NOLINTEND
39
40public:
41 // vftables
42 // NOLINTBEGIN
43 MCNAPI static void** $vftable();
44 // NOLINTEND
45};
Definition BlockPos.h:17
Definition BlockSource.h:66
Definition Feature.h:18
Definition LegacyForestRockFeature.h:17
static MCAPI void ** $vftable()
Definition Random.h:10