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::ll::TypedStorage< 8, 8, ::Actor const & > | mActor |
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◆ getFeetAttachPosY()
| virtual float GetCollisionShapeActorProxy::getFeetAttachPosY |
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◆ canDescendThroughBlock()
| virtual bool GetCollisionShapeActorProxy::canDescendThroughBlock |
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◆ getFallDistance()
| virtual float GetCollisionShapeActorProxy::getFallDistance |
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◆ getEntityTypeId()
| virtual::ActorType GetCollisionShapeActorProxy::getEntityTypeId |
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const |
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◆ isWearingLeatherBoots()
| virtual bool GetCollisionShapeActorProxy::isWearingLeatherBoots |
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◆ hasLightWeightFamilyTag()
| virtual bool GetCollisionShapeActorProxy::hasLightWeightFamilyTag |
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◆ isWorldBuilder()
| virtual bool GetCollisionShapeActorProxy::isWorldBuilder |
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◆ getAABB()
| virtual::AABB const & GetCollisionShapeActorProxy::getAABB |
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◆ isRiding()
| virtual bool GetCollisionShapeActorProxy::isRiding |
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◆ hasPassenger()
| virtual bool GetCollisionShapeActorProxy::hasPassenger |
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const |
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◆ $vftable()
| static MCAPI void ** GetCollisionShapeActorProxy::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: