3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/item/ITickDelegate.h"
16namespace FallingBlockSystemOnLand {
Definition FallingBlockActor.h:24
Definition SystemTickDelegate.h:18
MCAPI void $breakBlock(::FallingBlockActor &fallingBlock)
MCAPI void $onLand(::FallingBlock const &block, ::IBlockSource ®ion, ::BlockPos const &pos)
static MCAPI void ** $vftable()
Definition FallingBlock.h:20
Definition IBlockSource.h:35
Definition ITickDelegate.h:13