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LeviLamina
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This is the complete list of members for VanillaGameModuleClient, including all inherited members.
| $configureDocumentation(::GameModuleDocumentation &moduleDocumentation, ::ItemRegistryRef const docItemRegistry) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $configureLevel(::IClientInstance &client, ::Bedrock::NotNullNonOwnerPtr<::MultiPlayerLevel > const &level, ::Experiments const &experiments, ::BaseGameVersion const &baseGameVersion) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $createInputMappingFactory(::IClientInstance &client) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $ctor(::GameModuleClientArgs args, ::GameplayUI::GameplayUIContext &gameplayUIContext) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $deconfigureLevel(::IClientInstance &client) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $dtor() (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $init(::IClientInstance &client, ::Bedrock::NotNullNonOwnerPtr<::Level > const &level) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $initializeResourceStack(::Experiments const *experiments, ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository > const &repo, ::ResourcePackStack &stack, ::BaseGameVersion const &baseGameVersion, ::GameModuleClient::ResourceLoadingPhase loadingPhase, bool includeEditorPacks) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $registerActorRenderers(::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $setupStandardCommands(::CommandRegistry &commandRegistry) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $setupStartMenuScreenCommands(::CommandRegistry &commandRegistry) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $tick() (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| $vftable() | VanillaGameModuleClient | static |
| _configureEntitySystems(::EntitySystems &systemRegistry, ::IClientInstance &client, ::VanillaSystemsRegistration::RegistrationOptions const ®istrationOptions, bool defaultRegistration) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| _onLevelBiomesRegistered(::BiomeRegistry &biomeRegistry) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | static |
| _registerListeners(::IClientInstance &client, ::Bedrock::NotNullNonOwnerPtr<::Level > const &level) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| configureDocumentation(::GameModuleDocumentation &moduleDocumentation, ::ItemRegistryRef const docItemRegistry) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |
| configureLevel(::IClientInstance &client, ::Bedrock::NotNullNonOwnerPtr<::MultiPlayerLevel > const &level, ::Experiments const &experiments, ::BaseGameVersion const &baseGameVersion) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |
| createInputMappingFactory(::IClientInstance &client) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |
| deconfigureLevel(::IClientInstance &client) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |
| init(::IClientInstance &client, ::Bedrock::NotNullNonOwnerPtr<::Level > const &level) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |
| initializeResourceStack(::Experiments const *experiments, ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository > const &repo, ::ResourcePackStack &stack, ::BaseGameVersion const &baseGameVersion, ::GameModuleClient::ResourceLoadingPhase loadingPhase, bool includeEditorPacks) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |
| mUnk16e252 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnk1c20a8 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnk1f3474 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnk65e1f5 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnk71d498 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnk852403 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnkaa80e6 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnkbb03b2 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnkd23d66 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnkd24109 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnkdd2cd8 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnkf1e5c1 (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| mUnkfb24ca (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| operator=(VanillaGameModuleClient const &) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| registerActorRenderers(::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |
| ResourceLoadingPhase enum name (defined in GameModuleClient) | GameModuleClient | |
| ResourceLoadingPhase enum name (defined in GameModuleClient) | GameModuleClient | |
| setupStandardCommands(::CommandRegistry &commandRegistry) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |
| setupStartMenuScreenCommands(::CommandRegistry &commandRegistry) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |
| tick() (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |
| VanillaGameModuleClient(VanillaGameModuleClient const &) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| VanillaGameModuleClient() (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| VanillaGameModuleClient(::GameModuleClientArgs args, ::GameplayUI::GameplayUIContext &gameplayUIContext) (defined in VanillaGameModuleClient) | VanillaGameModuleClient | |
| ~GameModuleClient() (defined in GameModuleClient) | GameModuleClient | virtual |
| ~VanillaGameModuleClient() (defined in VanillaGameModuleClient) | VanillaGameModuleClient | virtual |