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VanillaGameModuleClient & | operator= (VanillaGameModuleClient const &) |
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| VanillaGameModuleClient (VanillaGameModuleClient const &) |
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| virtual void | init (::IClientInstance &client, ::Bedrock::NotNullNonOwnerPtr<::Level > const &level) |
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| virtual void | initializeResourceStack (::Experiments const *experiments, ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository > const &repo, ::ResourcePackStack &stack, ::BaseGameVersion const &baseGameVersion, ::GameModuleClient::ResourceLoadingPhase loadingPhase, bool includeEditorPacks) |
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| virtual void | configureLevel (::IClientInstance &client, ::Bedrock::NotNullNonOwnerPtr<::MultiPlayerLevel > const &level, ::Experiments const &experiments, ::BaseGameVersion const &baseGameVersion) |
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| virtual void | deconfigureLevel (::IClientInstance &client) |
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| virtual void | configureDocumentation (::GameModuleDocumentation &moduleDocumentation, ::ItemRegistryRef const docItemRegistry) |
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| virtual void | tick () |
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| virtual void | setupStandardCommands (::CommandRegistry &commandRegistry) |
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| virtual void | setupStartMenuScreenCommands (::CommandRegistry &commandRegistry) |
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| virtual void | registerActorRenderers (::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client) |
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| virtual ::std::unique_ptr<::ClientInputMappingFactory > | createInputMappingFactory (::IClientInstance &client) |
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MCAPI | VanillaGameModuleClient (::GameModuleClientArgs args, ::GameplayUI::GameplayUIContext &gameplayUIContext) |
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MCAPI void | _configureEntitySystems (::EntitySystems &systemRegistry, ::IClientInstance &client, ::VanillaSystemsRegistration::RegistrationOptions const ®istrationOptions, bool defaultRegistration) |
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MCAPI void | _registerListeners (::IClientInstance &client, ::Bedrock::NotNullNonOwnerPtr<::Level > const &level) |
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MCAPI void * | $ctor (::GameModuleClientArgs args, ::GameplayUI::GameplayUIContext &gameplayUIContext) |
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MCAPI void | $dtor () |
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MCAPI void | $init (::IClientInstance &client, ::Bedrock::NotNullNonOwnerPtr<::Level > const &level) |
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MCAPI void | $initializeResourceStack (::Experiments const *experiments, ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository > const &repo, ::ResourcePackStack &stack, ::BaseGameVersion const &baseGameVersion, ::GameModuleClient::ResourceLoadingPhase loadingPhase, bool includeEditorPacks) |
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MCAPI void | $configureLevel (::IClientInstance &client, ::Bedrock::NotNullNonOwnerPtr<::MultiPlayerLevel > const &level, ::Experiments const &experiments, ::BaseGameVersion const &baseGameVersion) |
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MCAPI void | $deconfigureLevel (::IClientInstance &client) |
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MCFOLD void | $configureDocumentation (::GameModuleDocumentation &moduleDocumentation, ::ItemRegistryRef const docItemRegistry) |
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MCAPI void | $tick () |
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MCAPI void | $setupStandardCommands (::CommandRegistry &commandRegistry) |
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MCFOLD void | $setupStartMenuScreenCommands (::CommandRegistry &commandRegistry) |
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MCAPI void | $registerActorRenderers (::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client) |
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MCFOLD ::std::unique_ptr<::ClientInputMappingFactory > | $createInputMappingFactory (::IClientInstance &client) |
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::ll::UntypedStorage< 8, 8 > | mUnk1c20a8 |
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::ll::UntypedStorage< 8, 8 > | mUnk1f3474 |
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::ll::UntypedStorage< 8, 8 > | mUnkaa80e6 |
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::ll::UntypedStorage< 8, 8 > | mUnk71d498 |
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::ll::UntypedStorage< 8, 8 > | mUnkf1e5c1 |
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::ll::UntypedStorage< 8, 8 > | mUnkfb24ca |
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::ll::UntypedStorage< 8, 8 > | mUnkdd2cd8 |
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::ll::UntypedStorage< 8, 8 > | mUnk65e1f5 |
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::ll::UntypedStorage< 8, 8 > | mUnkbb03b2 |
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::ll::UntypedStorage< 8, 8 > | mUnkd23d66 |
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::ll::UntypedStorage< 8, 16 > | mUnkd24109 |
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::ll::UntypedStorage< 8, 16 > | mUnk852403 |
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::ll::UntypedStorage< 1, 1 > | mUnk16e252 |
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