3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/agent/agent_commands/Command.h"
7#include "mc/world/actor/agent/agent_components/Direction.h"
14namespace AgentCommands {
34 virtual void execute() ;
37 virtual bool isDone() ;
52 MCNAPI
void*
$ctor(
::Player& commander, ::std::string itemName, ::AgentComponents::Direction dir);
Definition TillCommand.h:16
MCAPI TillCommand(::Player &commander, ::std::string itemName, ::AgentComponents::Direction dir)
static MCAPI void ** $vftable()
MCAPI void * $ctor(::Player &commander, ::std::string itemName, ::AgentComponents::Direction dir)