LeviLamina
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ServerMapDataManager Member List

This is the complete list of members for ServerMapDataManager, including all inherited members.

$_copyAndLockMap(::ActorUniqueID const originalMapUuid, ::ActorUniqueID const newMapUuid) (defined in ServerMapDataManager)ServerMapDataManager
$createMapSavedData(::ActorUniqueID const &uuid) (defined in ServerMapDataManager)ServerMapDataManager
$ctor(::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) (defined in ServerMapDataManager)ServerMapDataManager
$dtor() (defined in MapDataManager)MapDataManager
$getOnCreateMapSavedDataConnector() (defined in ServerMapDataManager)ServerMapDataManager
$registerOnGameplayUserAddedSubscription(::IGameplayUserManagerConnector &gameplayUserManagerConnector) (defined in ServerMapDataManager)ServerMapDataManager
$requestMapInfo(::ActorUniqueID const uuid, bool forceUpdate) (defined in ServerMapDataManager)ServerMapDataManager
$vftable()MapDataManagerstatic
$vftableForIServerMapDataManagerConnector()ServerMapDataManagerstatic
$vftableForMapDataManager()ServerMapDataManagerstatic
_copyAndLockMap(::ActorUniqueID const originalMapUuid, ::ActorUniqueID const newMapUuid) (defined in ServerMapDataManager)ServerMapDataManagervirtual
_loadMapData(::ActorUniqueID const &uuid) (defined in MapDataManager)MapDataManager
_onGameplayUserAdded(::EntityContext &entity) (defined in ServerMapDataManager)ServerMapDataManager
_onSaveLevelData(::LevelStorage &levelStorage) (defined in MapDataManager)MapDataManager
copyAndLockMap(::ActorUniqueID originalMapUuid, ::ActorUniqueID newMapUuid) (defined in MapDataManager)MapDataManager
createMapSavedData(::ActorUniqueID const &uuid) (defined in ServerMapDataManager)ServerMapDataManager
createMapSavedData(::std::vector<::ActorUniqueID > const &mapIds, ::BlockPos const &origin, ::DimensionType dimension, int returnScaleLevel) (defined in MapDataManager)MapDataManager
createMapSavedData(::ActorUniqueID const &uuid, ::BlockPos const &origin, ::DimensionType dimension, int returnScaleLevel) (defined in MapDataManager)MapDataManager
expandMapByID(::ActorUniqueID uuid, bool wasInit) (defined in MapDataManager)MapDataManager
getMapSavedData(::ActorUniqueID uuid) (defined in MapDataManager)MapDataManager
getOnCreateMapSavedDataConnector() (defined in ServerMapDataManager)ServerMapDataManagervirtual
MapDataManager(MapDataManager const &) (defined in MapDataManager)MapDataManager
MapDataManager() (defined in MapDataManager)MapDataManager
MapDataManager(::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) (defined in MapDataManager)MapDataManager
mDimensionManager (defined in MapDataManager)MapDataManager
mGetNewUniqueID (defined in MapDataManager)MapDataManager
mLevelStorage (defined in MapDataManager)MapDataManager
mMapData (defined in MapDataManager)MapDataManager
mMapDataManagerOptions (defined in MapDataManager)MapDataManager
mOnCreateMapSavedData (defined in ServerMapDataManager)ServerMapDataManager
mOnGameplayUserAdded (defined in ServerMapDataManager)ServerMapDataManager
mOnSaveLevelData (defined in MapDataManager)MapDataManager
mPacketSender (defined in MapDataManager)MapDataManager
operator=(MapDataManager const &) (defined in MapDataManager)MapDataManager
registerOnGameplayUserAddedSubscription(::IGameplayUserManagerConnector &gameplayUserManagerConnector) (defined in ServerMapDataManager)ServerMapDataManagervirtual
registerOnSaveLevelDataSubscription(::ILevelStorageManagerConnector &levelStorageManagerConnector) (defined in MapDataManager)MapDataManager
requestMapInfo(::ActorUniqueID const uuid, bool forceUpdate) (defined in ServerMapDataManager)ServerMapDataManagervirtual
ServerMapDataManager() (defined in ServerMapDataManager)ServerMapDataManager
ServerMapDataManager(::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) (defined in ServerMapDataManager)ServerMapDataManager
tick() (defined in MapDataManager)MapDataManager
~MapDataManager() (defined in MapDataManager)MapDataManagervirtual
~ServerMapDataManager()=default (defined in ServerMapDataManager)ServerMapDataManagervirtual