LeviLamina
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This is the complete list of members for ServerMapDataManager, including all inherited members.
$_copyAndLockMap(::ActorUniqueID const originalMapUuid, ::ActorUniqueID const newMapUuid) (defined in ServerMapDataManager) | ServerMapDataManager | |
$createMapSavedData(::ActorUniqueID const &uuid) (defined in ServerMapDataManager) | ServerMapDataManager | |
$ctor(::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) (defined in ServerMapDataManager) | ServerMapDataManager | |
$dtor() (defined in MapDataManager) | MapDataManager | |
$getOnCreateMapSavedDataConnector() (defined in ServerMapDataManager) | ServerMapDataManager | |
$registerOnGameplayUserAddedSubscription(::IGameplayUserManagerConnector &gameplayUserManagerConnector) (defined in ServerMapDataManager) | ServerMapDataManager | |
$requestMapInfo(::ActorUniqueID const uuid, bool forceUpdate) (defined in ServerMapDataManager) | ServerMapDataManager | |
$vftable() | MapDataManager | static |
$vftableForIServerMapDataManagerConnector() | ServerMapDataManager | static |
$vftableForMapDataManager() | ServerMapDataManager | static |
_copyAndLockMap(::ActorUniqueID const originalMapUuid, ::ActorUniqueID const newMapUuid) (defined in ServerMapDataManager) | ServerMapDataManager | virtual |
_loadMapData(::ActorUniqueID const &uuid) (defined in MapDataManager) | MapDataManager | |
_onGameplayUserAdded(::EntityContext &entity) (defined in ServerMapDataManager) | ServerMapDataManager | |
_onSaveLevelData(::LevelStorage &levelStorage) (defined in MapDataManager) | MapDataManager | |
copyAndLockMap(::ActorUniqueID originalMapUuid, ::ActorUniqueID newMapUuid) (defined in MapDataManager) | MapDataManager | |
createMapSavedData(::ActorUniqueID const &uuid) (defined in ServerMapDataManager) | ServerMapDataManager | |
createMapSavedData(::std::vector<::ActorUniqueID > const &mapIds, ::BlockPos const &origin, ::DimensionType dimension, int returnScaleLevel) (defined in MapDataManager) | MapDataManager | |
createMapSavedData(::ActorUniqueID const &uuid, ::BlockPos const &origin, ::DimensionType dimension, int returnScaleLevel) (defined in MapDataManager) | MapDataManager | |
expandMapByID(::ActorUniqueID uuid, bool wasInit) (defined in MapDataManager) | MapDataManager | |
getMapSavedData(::ActorUniqueID uuid) (defined in MapDataManager) | MapDataManager | |
getOnCreateMapSavedDataConnector() (defined in ServerMapDataManager) | ServerMapDataManager | virtual |
MapDataManager(MapDataManager const &) (defined in MapDataManager) | MapDataManager | |
MapDataManager() (defined in MapDataManager) | MapDataManager | |
MapDataManager(::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) (defined in MapDataManager) | MapDataManager | |
mDimensionManager (defined in MapDataManager) | MapDataManager | |
mGetNewUniqueID (defined in MapDataManager) | MapDataManager | |
mLevelStorage (defined in MapDataManager) | MapDataManager | |
mMapData (defined in MapDataManager) | MapDataManager | |
mMapDataManagerOptions (defined in MapDataManager) | MapDataManager | |
mOnCreateMapSavedData (defined in ServerMapDataManager) | ServerMapDataManager | |
mOnGameplayUserAdded (defined in ServerMapDataManager) | ServerMapDataManager | |
mOnSaveLevelData (defined in MapDataManager) | MapDataManager | |
mPacketSender (defined in MapDataManager) | MapDataManager | |
operator=(MapDataManager const &) (defined in MapDataManager) | MapDataManager | |
registerOnGameplayUserAddedSubscription(::IGameplayUserManagerConnector &gameplayUserManagerConnector) (defined in ServerMapDataManager) | ServerMapDataManager | virtual |
registerOnSaveLevelDataSubscription(::ILevelStorageManagerConnector &levelStorageManagerConnector) (defined in MapDataManager) | MapDataManager | |
requestMapInfo(::ActorUniqueID const uuid, bool forceUpdate) (defined in ServerMapDataManager) | ServerMapDataManager | virtual |
ServerMapDataManager() (defined in ServerMapDataManager) | ServerMapDataManager | |
ServerMapDataManager(::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) (defined in ServerMapDataManager) | ServerMapDataManager | |
tick() (defined in MapDataManager) | MapDataManager | |
~MapDataManager() (defined in MapDataManager) | MapDataManager | virtual |
~ServerMapDataManager()=default (defined in ServerMapDataManager) | ServerMapDataManager | virtual |