3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
27namespace ActorSetPosSystemImpl {
30MCNAPI
void _tickActorUpdatePositionAndAABBSystem2(
31 ::ActorSetPositionRequestComponent
const& positionUpdateRequest,
32 ::OffsetsComponent
const& heightOffsetComponent,
33 ::AABBShapeComponent& aabbShapeComponent,
34 ::StateVectorComponent& stateVectorComponent,
35 ::Optional<::PaintingFlagComponent> isPainting
38MCNAPI
void _tickAddLocalPlayerEntityMovedSystemAsynchronous1(
39 ::StrictEntityContext& context,
41 ::ActorChunkMoveFlagComponent,
42 ::ActorLocalPlayerEntityMovedFlagComponent,
43 ::ActorSetPositionRequestComponent> modifier
46MCNAPI
void _tickChunkMoveNeededSystemAsynchronous4(
47 ::StrictEntityContext& context,
48 ::ChunkPositionComponent
const& chunkPositionComponent,
49 ::StateVectorComponent
const& stateVectorComponent,
51 ::ActorChunkMoveFlagComponent,
52 ::ActorLocalPlayerEntityMovedFlagComponent,
53 ::ActorSetPositionRequestComponent> modifier
56MCNAPI
void _tickChunkMoveNeededSystemSynchronous4(
57 ::ActorOwnerComponent
const& actorOwnerComponent,
58 ::ChunkPositionComponent
const& chunkPositionComponent,
59 ::StateVectorComponent
const& stateVectorComponent
62MCNAPI
void _tickMoveHitboxSystem3(
63 ::ActorSetPositionRequestComponent
const& positionUpdateComponent,
64 ::HitboxComponent& hitboxComponent
67MCNAPI
void _tickShulkerUpdatePositionSystem5(
68 ::StateVectorComponent
const& stateVectorComponent,
69 ::SynchedActorDataComponent& synchedActorDataComponent,
70 ::ActorDataFlagComponent& actorDataFlagComponent,
71 ::ActorDataDirtyFlagsComponent& dirtyFlagsComponent
Definition ActorOwnerComponent.h:10
Definition HitboxComponent.h:10
Definition StrictEntityContext.h:8
Definition AABBShapeComponent.h:9
Definition ActorChunkMoveFlagComponent.h:5
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:9
Definition ActorLocalPlayerEntityMovedFlagComponent.h:5
Definition ActorSetPositionRequestComponent.h:8
Definition ChunkPositionComponent.h:8
Definition OffsetsComponent.h:8
Definition PaintingFlagComponent.h:5
Definition StateVectorComponent.h:8
Definition SynchedActorDataComponent.h:8