LeviLamina
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BehaviorTreeDescription.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorComponentDescription.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
13 // NOLINTEND
14
15public:
16 // prevent constructor by default
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 // vIndex: 0
25 virtual char const* getJsonName() const /*override*/;
26
27 // vIndex: 1
28 virtual ~BehaviorTreeDescription() /*override*/;
29 // NOLINTEND
30
31public:
32 // destructor thunk
33 // NOLINTBEGIN
34 MCAPI void $dtor();
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCFOLD char const* $getJsonName() const;
41 // NOLINTEND
42
43public:
44 // vftables
45 // NOLINTBEGIN
46 MCAPI static void** $vftable();
47 // NOLINTEND
48};
Definition ActorComponentDescription.h:8
Definition BehaviorTreeDescription.h:8
Definition Alias.h:14