LeviLamina
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BehaviorTreeDescription.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorComponentDescription.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<8, 32, ::std::string> mBehaviorTreeId;
13 // NOLINTEND
14
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 virtual char const* getJsonName() const /*override*/;
19
20 virtual ~BehaviorTreeDescription() /*override*/;
21 // NOLINTEND
22
23public:
24 // destructor thunk
25 // NOLINTBEGIN
26 MCAPI void $dtor();
27 // NOLINTEND
28
29public:
30 // virtual function thunks
31 // NOLINTBEGIN
32 MCFOLD char const* $getJsonName() const;
33
34
35 // NOLINTEND
36
37public:
38 // vftables
39 // NOLINTBEGIN
40 MCNAPI static void** $vftable();
41 // NOLINTEND
42};
Definition ActorComponentDescription.h:8
Definition BehaviorTreeDescription.h:8
static MCAPI void ** $vftable()